improve call_if macros
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@@ -3,8 +3,7 @@ MeteorFalls_1F_1R_MapScripts:: @ 822BD2A
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.byte 0
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MeteorFalls_1F_1R_MapScript1_22BD30: @ 822BD30
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checkflag FLAG_SYS_GAME_CLEAR
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call_if 1, MeteorFalls_1F_1R_EventScript_22BD3A
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call_if_set FLAG_SYS_GAME_CLEAR, MeteorFalls_1F_1R_EventScript_22BD3A
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end
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MeteorFalls_1F_1R_EventScript_22BD3A:: @ 822BD3A
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