improve call_if macros

This commit is contained in:
Melody
2018-12-21 21:32:45 -05:00
parent ac2e4adf2d
commit 55005f1588
175 changed files with 1245 additions and 1400 deletions
+2 -2
View File
@@ -20,9 +20,9 @@ MossdeepCity_House2_EventScript_2220F1:: @ 82220F1
setflag FLAG_0x0E0
clearflag FLAG_HIDE_FORTREE_CITY_HOUSE_4_WINGULL
compare VAR_FACING, 2
call_if 1, MossdeepCity_House2_EventScript_222124
call_if_eq MossdeepCity_House2_EventScript_222124
compare VAR_FACING, 3
call_if 1, MossdeepCity_House2_EventScript_22212F
call_if_eq MossdeepCity_House2_EventScript_22212F
removeobject 3
release
end