improve call_if macros
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@@ -4,8 +4,7 @@ Route114_FossilManiacsTunnel_MapScripts:: @ 822AF28
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.byte 0
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Route114_FossilManiacsTunnel_MapScript1_22AF33: @ 822AF33
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checkflag FLAG_SYS_GAME_CLEAR
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call_if 1, Route114_FossilManiacsTunnel_EventScript_22AF3D
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call_if_set FLAG_SYS_GAME_CLEAR, Route114_FossilManiacsTunnel_EventScript_22AF3D
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end
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Route114_FossilManiacsTunnel_EventScript_22AF3D:: @ 822AF3D
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@@ -14,8 +13,7 @@ Route114_FossilManiacsTunnel_EventScript_22AF3D:: @ 822AF3D
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return
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Route114_FossilManiacsTunnel_MapScript1_22AF49: @ 822AF49
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checkflag FLAG_SYS_GAME_CLEAR
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call_if 0, Route114_FossilManiacsTunnel_EventScript_22AF53
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call_if_unset FLAG_SYS_GAME_CLEAR, Route114_FossilManiacsTunnel_EventScript_22AF53
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end
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Route114_FossilManiacsTunnel_EventScript_22AF53:: @ 822AF53
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