improve call_if macros

This commit is contained in:
Melody
2018-12-21 21:32:45 -05:00
parent ac2e4adf2d
commit 55005f1588
175 changed files with 1245 additions and 1400 deletions

View File

@@ -125,8 +125,7 @@ SSTidalCorridor_EventScript_23C119:: @ 823C119
SSTidalCorridor_EventScript_23C13B:: @ 823C13B
setrespawn HEAL_LOCATION_LILYCOVE_CITY
msgbox SSTidalCorridor_Text_23C64F, MSGBOX_DEFAULT
checkflag FLAG_0x104
call_if 1, SSTidalCorridor_EventScript_23C179
call_if_set FLAG_0x104, SSTidalCorridor_EventScript_23C179
warp MAP_LILYCOVE_CITY_HARBOR, 255, 8, 11
waitstate
release
@@ -135,8 +134,7 @@ SSTidalCorridor_EventScript_23C13B:: @ 823C13B
SSTidalCorridor_EventScript_23C15A:: @ 823C15A
setrespawn HEAL_LOCATION_SLATEPORT_CITY
msgbox SSTidalCorridor_Text_23C64F, MSGBOX_DEFAULT
checkflag FLAG_0x104
call_if 1, SSTidalCorridor_EventScript_23C179
call_if_set FLAG_0x104, SSTidalCorridor_EventScript_23C179
warp MAP_SLATEPORT_CITY_HARBOR, 255, 8, 11
waitstate
release