improve call_if macros

This commit is contained in:
Melody
2018-12-21 21:32:45 -05:00
parent ac2e4adf2d
commit 55005f1588
175 changed files with 1245 additions and 1400 deletions
@@ -72,9 +72,9 @@ SlateportCity_BattleTentCorridor_EventScript_208F0D:: @ 8208F0D
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
compare VAR_RESULT, 1
call_if 1, SlateportCity_BattleTentCorridor_EventScript_209014
call_if_eq SlateportCity_BattleTentCorridor_EventScript_209014
compare VAR_RESULT, 2
call_if 1, SlateportCity_BattleTentCorridor_EventScript_20901B
call_if_eq SlateportCity_BattleTentCorridor_EventScript_20901B
multichoice 20, 6, 104, 1
switch VAR_RESULT
case 0, SlateportCity_BattleTentCorridor_EventScript_208FBB