improve call_if macros
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@@ -23,11 +23,11 @@ SootopolisCity_MysteryEventsHouse_B1F_EventScript_227E68:: @ 8227E68
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special DoSpecialTrainerBattle
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waitstate
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compare VAR_RESULT, 3
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call_if 1, SootopolisCity_MysteryEventsHouse_B1F_EventScript_227ECF
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call_if_eq SootopolisCity_MysteryEventsHouse_B1F_EventScript_227ECF
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compare VAR_RESULT, 1
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call_if 1, SootopolisCity_MysteryEventsHouse_B1F_EventScript_227EDD
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call_if_eq SootopolisCity_MysteryEventsHouse_B1F_EventScript_227EDD
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compare VAR_RESULT, 2
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call_if 1, SootopolisCity_MysteryEventsHouse_B1F_EventScript_227EE8
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call_if_eq SootopolisCity_MysteryEventsHouse_B1F_EventScript_227EE8
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closemessage
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special HealPlayerParty
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applymovement EVENT_OBJ_ID_PLAYER, SootopolisCity_MysteryEventsHouse_B1F_Movement_227EF9
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