improve call_if macros

This commit is contained in:
Melody
2018-12-21 21:32:45 -05:00
parent ac2e4adf2d
commit 55005f1588
175 changed files with 1245 additions and 1400 deletions

View File

@@ -20,15 +20,15 @@ LinkContestRoom1_EventScript_23B7AF:: @ 823B7AF
call LinkContestRoom1_EventScript_27A133
special ScriptGetMultiplayerId
compare VAR_RESULT, 0
call_if 1, LinkContestRoom1_EventScript_23B7EF
call_if_eq LinkContestRoom1_EventScript_23B7EF
compare VAR_RESULT, 1
call_if 1, LinkContestRoom1_EventScript_23B7F3
call_if_eq LinkContestRoom1_EventScript_23B7F3
compare VAR_RESULT, 2
call_if 1, LinkContestRoom1_EventScript_23B7F7
call_if_eq LinkContestRoom1_EventScript_23B7F7
compare VAR_RESULT, 3
call_if 1, LinkContestRoom1_EventScript_23B7FB
call_if_eq LinkContestRoom1_EventScript_23B7FB
compare VAR_RESULT, 4
call_if 1, LinkContestRoom1_EventScript_23B7FF
call_if_eq LinkContestRoom1_EventScript_23B7FF
return
LinkContestRoom1_EventScript_23B7EF:: @ 823B7EF
@@ -53,7 +53,7 @@ LinkContestRoom1_EventScript_23B7FF:: @ 823B7FF
LinkContestRoom1_MapScript1_23B803: @ 823B803
compare VAR_TEMP_9, 1
call_if 1, LinkContestRoom1_EventScript_23B80F
call_if_eq LinkContestRoom1_EventScript_23B80F
end
LinkContestRoom1_EventScript_23B80F:: @ 823B80F