improve call_if macros

This commit is contained in:
Melody
2018-12-21 21:32:45 -05:00
parent ac2e4adf2d
commit 55005f1588
175 changed files with 1245 additions and 1400 deletions
@@ -95,9 +95,9 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_20243C:: @ 820243C
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
compare VAR_RESULT, 1
call_if 1, VerdanturfTown_BattleTentBattleRoom_EventScript_202565
call_if_eq VerdanturfTown_BattleTentBattleRoom_EventScript_202565
compare VAR_RESULT, 2
call_if 1, VerdanturfTown_BattleTentBattleRoom_EventScript_20256C
call_if_eq VerdanturfTown_BattleTentBattleRoom_EventScript_20256C
multichoice 20, 6, 104, 1
switch VAR_RESULT
case 0, VerdanturfTown_BattleTentBattleRoom_EventScript_2024EA