rename coords to size in struct MonCoords

This commit is contained in:
Philipp AUER
2019-01-04 18:17:55 +01:00
committed by huderlem
parent cba2f81bf8
commit 55202eac24
16 changed files with 1012 additions and 1012 deletions

View File

@@ -2291,18 +2291,18 @@ static void PlayerHandleDrawTrainerPic(void)
if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && gPartnerTrainerId != TRAINER_STEVEN_PARTNER)
{
xPos = 90;
yPos = (8 - gTrainerFrontPicCoords[trainerPicId].coords) * 4 + 80;
yPos = (8 - gTrainerFrontPicCoords[trainerPicId].size) * 4 + 80;
}
else
{
yPos = (8 - gTrainerBackPicCoords[trainerPicId].coords) * 4 + 80;
yPos = (8 - gTrainerBackPicCoords[trainerPicId].size) * 4 + 80;
}
}
else
{
xPos = 80;
yPos = (8 - gTrainerBackPicCoords[trainerPicId].coords) * 4 + 80;
yPos = (8 - gTrainerBackPicCoords[trainerPicId].size) * 4 + 80;
}
// Use front pic table for any tag battles unless your partner is Steven.
@@ -2365,7 +2365,7 @@ static void PlayerHandleTrainerSlide(void)
DecompressTrainerBackPic(trainerPicId, gActiveBattler);
SetMultiuseSpriteTemplateToTrainerBack(trainerPicId, GetBattlerPosition(gActiveBattler));
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, 80, (8 - gTrainerBackPicCoords[trainerPicId].coords) * 4 + 80, 30);
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, 80, (8 - gTrainerBackPicCoords[trainerPicId].size) * 4 + 80, 30);
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -96;