rename coords to size in struct MonCoords
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@@ -1308,13 +1308,13 @@ static void PlayerPartnerHandleDrawTrainerPic(void)
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{
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trainerPicId = TRAINER_BACK_PIC_STEVEN;
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xPos = 90;
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yPos = (8 - gTrainerBackPicCoords[trainerPicId].coords) * 4 + 80;
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yPos = (8 - gTrainerBackPicCoords[trainerPicId].size) * 4 + 80;
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}
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else
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{
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trainerPicId = GetFrontierTrainerFrontSpriteId(gPartnerTrainerId);
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xPos = 32;
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yPos = (8 - gTrainerFrontPicCoords[trainerPicId].coords) * 4 + 80;
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yPos = (8 - gTrainerFrontPicCoords[trainerPicId].size) * 4 + 80;
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}
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// Use back pic only if the partner is Steven
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