rename coords to size in struct MonCoords
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@@ -1217,18 +1217,18 @@ static void RecordedPlayerHandleDrawTrainerPic(void)
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if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER)
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{
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xPos = 90;
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yPos = (8 - gTrainerFrontPicCoords[trainerPicId].coords) * 4 + 80;
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yPos = (8 - gTrainerFrontPicCoords[trainerPicId].size) * 4 + 80;
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}
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else
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{
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yPos = (8 - gTrainerBackPicCoords[trainerPicId].coords) * 4 + 80;
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yPos = (8 - gTrainerBackPicCoords[trainerPicId].size) * 4 + 80;
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}
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}
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else
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{
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xPos = 80;
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yPos = (8 - gTrainerBackPicCoords[trainerPicId].coords) * 4 + 80;
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yPos = (8 - gTrainerBackPicCoords[trainerPicId].size) * 4 + 80;
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}
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if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER)
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