Removed trailing spaces in the most relevant files
Command used for the job: egrep -rl ' $' --include *.c --include *.h --include *.s --include *.inc --include *.txt * | xargs sed -i 's/\s\+$//g' Credits to Grant Murphy from Stack Overflow.
This commit is contained in:
@@ -493,7 +493,7 @@ static void AnimDefensiveWall_Step1(struct Sprite *sprite)
|
||||
|
||||
if (IsBattlerSpriteVisible(battler))
|
||||
gSprites[gBattlerSpriteIds[battler]].invisible = TRUE;
|
||||
|
||||
|
||||
battler = BATTLE_PARTNER(battler);
|
||||
if (IsBattlerSpriteVisible(battler))
|
||||
gSprites[gBattlerSpriteIds[battler]].invisible = TRUE;
|
||||
@@ -957,7 +957,7 @@ void AnimTask_ExtrasensoryDistortion(u8 taskId)
|
||||
u8 yOffset;
|
||||
struct ScanlineEffectParams scanlineParams;
|
||||
struct Task *task = &gTasks[taskId];
|
||||
|
||||
|
||||
yOffset = GetBattlerYCoordWithElevation(gBattleAnimTarget);
|
||||
task->data[14] = yOffset - 32;
|
||||
|
||||
@@ -1056,7 +1056,7 @@ void AnimTask_TransparentCloneGrowAndShrink(u8 taskId)
|
||||
s16 spriteId;
|
||||
s16 matrixNum;
|
||||
struct Task *task = &gTasks[taskId];
|
||||
|
||||
|
||||
matrixNum = AllocOamMatrix();
|
||||
if (matrixNum == 0xFF)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user