Removed trailing spaces in the most relevant files
Command used for the job: egrep -rl ' $' --include *.c --include *.h --include *.s --include *.inc --include *.txt * | xargs sed -i 's/\s\+$//g' Credits to Grant Murphy from Stack Overflow.
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@@ -99,8 +99,8 @@
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#define CONTEST_OPPONENT_TREY 94
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#define CONTEST_OPPONENT_LANE 95
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// All contest opponents have a common set of AI flags (which contains all of the actually
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// useful AI scripts, as well as some dummys) and a random combination of 2-3 dummy flags.
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// All contest opponents have a common set of AI flags (which contains all of the actually
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// useful AI scripts, as well as some dummys) and a random combination of 2-3 dummy flags.
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// Seems that like the battle AI they had more plans for this than what ended up in the final game
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#define CONTEST_AI_SET_1 (CONTEST_AI_COMMON | CONTEST_AI_DUMMY_20 | CONTEST_AI_DUMMY_21)
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#define CONTEST_AI_SET_2 (CONTEST_AI_COMMON | CONTEST_AI_DUMMY_19 | CONTEST_AI_DUMMY_25)
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@@ -1166,7 +1166,7 @@ const struct ContestPokemon gContestOpponents[] =
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.personality = 0,
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.otId = 0xFFFF
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},
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[CONTEST_OPPONENT_ARIANA] = {
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[CONTEST_OPPONENT_ARIANA] = {
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.species = SPECIES_KECLEON,
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.nickname = _("KECON"),
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.trainerName = _("ARIANA"),
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@@ -2010,7 +2010,7 @@ const struct ContestPokemon gContestOpponents[] =
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.species = SPECIES_CUBONE,
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.nickname = _("CUBIN"),
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.trainerName = _("COLTIN"),
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.trainerGfxId = OBJ_EVENT_GFX_MAN_4,
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.trainerGfxId = OBJ_EVENT_GFX_MAN_4,
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.aiFlags = CONTEST_AI_SET_2,
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.whichRank = CONTEST_RANK_HYPER,
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.aiPool_Cool = FALSE,
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