Removed trailing spaces in the most relevant files
Command used for the job: egrep -rl ' $' --include *.c --include *.h --include *.s --include *.inc --include *.txt * | xargs sed -i 's/\s\+$//g' Credits to Grant Murphy from Stack Overflow.
This commit is contained in:
@@ -37,9 +37,9 @@ enum
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static const struct PartyMenuBoxInfoRects sPartyBoxInfoRects[] =
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{
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[PARTY_BOX_LEFT_COLUMN] =
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[PARTY_BOX_LEFT_COLUMN] =
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{
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BlitBitmapToPartyWindow_LeftColumn,
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BlitBitmapToPartyWindow_LeftColumn,
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{
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//The below are the x, y, width, and height for each of the following info
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24, 11, 40, 13, // Nickname
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@@ -48,12 +48,12 @@ static const struct PartyMenuBoxInfoRects sPartyBoxInfoRects[] =
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38, 37, 24, 8, // HP
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53, 37, 24, 8, // Max HP
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24, 35, 48, 3 // HP bar
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},
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},
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12, 34, 64, 16 // Description text (e.g. NO USE)
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},
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[PARTY_BOX_RIGHT_COLUMN] =
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[PARTY_BOX_RIGHT_COLUMN] =
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{
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BlitBitmapToPartyWindow_RightColumn,
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BlitBitmapToPartyWindow_RightColumn,
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{
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// See above comment
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22, 3, 40, 13, // Nickname
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@@ -62,7 +62,7 @@ static const struct PartyMenuBoxInfoRects sPartyBoxInfoRects[] =
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102, 12, 24, 8, // HP
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117, 12, 24, 8, // Max HP
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88, 10, 48, 3 // HP bar
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},
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},
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77, 4, 64, 16 // Description text
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},
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};
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@@ -73,7 +73,7 @@ static const struct PartyMenuBoxInfoRects sPartyBoxInfoRects[] =
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// Pokemon icon (x, y), held item (x, y), status condition (x, y), menu pokeball (x, y)
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static const u8 sPartyMenuSpriteCoords[PARTY_LAYOUT_COUNT][PARTY_SIZE][4 * 2] =
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{
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[PARTY_LAYOUT_SINGLE] =
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[PARTY_LAYOUT_SINGLE] =
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{
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{ 16, 40, 20, 50, 50, 52, 16, 34},
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{104, 18, 108, 28, 136, 27, 102, 25},
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@@ -82,7 +82,7 @@ static const u8 sPartyMenuSpriteCoords[PARTY_LAYOUT_COUNT][PARTY_SIZE][4 * 2] =
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{104, 90, 108, 100, 136, 99, 102, 97},
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{104, 114, 108, 124, 136, 123, 102, 121},
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},
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[PARTY_LAYOUT_DOUBLE] =
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[PARTY_LAYOUT_DOUBLE] =
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{
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{16, 24, 20, 34, 50, 36, 16, 18},
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{16, 80, 20, 90, 50, 92, 16, 74},
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@@ -91,7 +91,7 @@ static const u8 sPartyMenuSpriteCoords[PARTY_LAYOUT_COUNT][PARTY_SIZE][4 * 2] =
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{104, 82, 108, 92, 136, 91, 102, 89},
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{104, 114, 108, 124, 136, 123, 102, 121},
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},
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[PARTY_LAYOUT_MULTI] =
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[PARTY_LAYOUT_MULTI] =
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{
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{16, 24, 20, 34, 50, 36, 16, 18},
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{16, 80, 20, 90, 50, 92, 16, 74},
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@@ -100,7 +100,7 @@ static const u8 sPartyMenuSpriteCoords[PARTY_LAYOUT_COUNT][PARTY_SIZE][4 * 2] =
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{104, 82, 106, 92, 136, 91, 102, 89},
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{104, 106, 106, 116, 136, 115, 102, 113},
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},
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[PARTY_LAYOUT_MULTI_SHOWCASE] =
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[PARTY_LAYOUT_MULTI_SHOWCASE] =
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{
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{16, 32, 20, 42, 50, 44, 16, 26},
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{104, 34, 106, 44, 136, 43, 102, 41},
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@@ -1171,14 +1171,14 @@ static const struct SpriteTemplate sSpriteTemplate_StatusIcons =
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// Mask for the partners party in a multi battle. TRUE if in the partners party, FALSE otherwise
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// The 7th slot is Cancel, and the 8th slot is unreachable
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// Used only to determine whether or not to show the Deoxys form icon sprite
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static const bool8 sMultiBattlePartnersPartyMask[PARTY_SIZE + 2] =
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static const bool8 sMultiBattlePartnersPartyMask[PARTY_SIZE + 2] =
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{
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FALSE,
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TRUE,
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FALSE,
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FALSE,
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TRUE,
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TRUE,
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FALSE,
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TRUE,
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FALSE,
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FALSE,
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TRUE,
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TRUE,
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FALSE
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};
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