Removed trailing spaces in the most relevant files

Command used for the job:
egrep -rl ' $' --include *.c --include *.h --include  *.s --include  *.inc --include  *.txt *  | xargs sed -i 's/\s\+$//g'

Credits to Grant Murphy from Stack Overflow.
This commit is contained in:
LOuroboros
2021-08-24 19:59:32 -03:00
parent 63e6b914e4
commit 554210c5e3
466 changed files with 26928 additions and 26928 deletions
+41 -41
View File
@@ -126,7 +126,7 @@ enum {
#define PLAY_AGAIN_YES 2
#define TAG_MON1 0
#define TAG_MON2 1 // MON2-5 used implicitly by adding multiplayer id to tag
#define TAG_MON2 1 // MON2-5 used implicitly by adding multiplayer id to tag
#define TAG_MON3 2
#define TAG_MON4 3
#define TAG_MON5 4
@@ -1723,7 +1723,7 @@ static void UpdateVineState(void)
sPokemonJump->prevVineState = sPokemonJump->vineState;
sPokemonJump->vineState = sPokemonJump->vineStateTimer >> 8;
// If beginning upswing
if (sPokemonJump->vineState > VINE_UPSWING_LOWER && sPokemonJump->prevVineState < VINE_UPSWING_LOW)
{
@@ -1960,23 +1960,23 @@ static void HandleMonState(void)
static const s8 sJumpOffsets[][48] =
{
[JUMP_TYPE_NORMAL] = { -3, -6, -8, -10, -13, -15, -17, -19,
-21, -23, -25, -27, -28, -29,
JUMP_PEAK, JUMP_PEAK, JUMP_PEAK,
-28, -27, -26, -25, -23, -22, -20, -18,
[JUMP_TYPE_NORMAL] = { -3, -6, -8, -10, -13, -15, -17, -19,
-21, -23, -25, -27, -28, -29,
JUMP_PEAK, JUMP_PEAK, JUMP_PEAK,
-28, -27, -26, -25, -23, -22, -20, -18,
-17, -15, -13, -11, -8, -6, -4, -1},
[JUMP_TYPE_FAST] = { -3, -6, -9, -11, -14, -16, -18, -20,
-22, -24, -26, -28, -29,
JUMP_PEAK, JUMP_PEAK,
-28, -26, -24, -22, -20, -18, -16, -14,
[JUMP_TYPE_FAST] = { -3, -6, -9, -11, -14, -16, -18, -20,
-22, -24, -26, -28, -29,
JUMP_PEAK, JUMP_PEAK,
-28, -26, -24, -22, -20, -18, -16, -14,
-11, -9, -6, -4, -1},
[JUMP_TYPE_SLOW] = { -3, -6, -9, -11, -13, -15, -17, -19,
-21, -23, -25, -27, -28, -29,
JUMP_PEAK, JUMP_PEAK, JUMP_PEAK, JUMP_PEAK,
-29, -29, -28, -28, -27, -27, -26, -25,
-24, -22, -20, -18, -16, -14, -12, -11,
[JUMP_TYPE_SLOW] = { -3, -6, -9, -11, -13, -15, -17, -19,
-21, -23, -25, -27, -28, -29,
JUMP_PEAK, JUMP_PEAK, JUMP_PEAK, JUMP_PEAK,
-29, -29, -28, -28, -27, -27, -26, -25,
-24, -22, -20, -18, -16, -14, -12, -11,
-9, -6, -4, -1},
};
@@ -2248,13 +2248,13 @@ static void TryUpdateExcellentsRecord(u16 excellentsInRow)
}
static const u16 sPrizeItems[] = {
ITEM_LEPPA_BERRY,
ITEM_LUM_BERRY,
ITEM_SITRUS_BERRY,
ITEM_FIGY_BERRY,
ITEM_WIKI_BERRY,
ITEM_MAGO_BERRY,
ITEM_AGUAV_BERRY,
ITEM_LEPPA_BERRY,
ITEM_LUM_BERRY,
ITEM_SITRUS_BERRY,
ITEM_FIGY_BERRY,
ITEM_WIKI_BERRY,
ITEM_MAGO_BERRY,
ITEM_AGUAV_BERRY,
ITEM_IAPAPA_BERRY
};
@@ -3649,15 +3649,15 @@ enum {
};
static const u8 sVenusaurStates[] = {
[VINE_HIGHEST] = VENUSAUR_UP,
[VINE_DOWNSWING_HIGHER] = VENUSAUR_UP,
[VINE_DOWNSWING_HIGH] = VENUSAUR_NEUTRAL,
[VINE_DOWNSWING_LOW] = VENUSAUR_NEUTRAL,
[VINE_DOWNSWING_LOWER] = VENUSAUR_DOWN,
[VINE_LOWEST] = VENUSAUR_DOWN,
[VINE_UPSWING_LOWER] = VENUSAUR_DOWN,
[VINE_UPSWING_LOW] = VENUSAUR_NEUTRAL,
[VINE_UPSWING_HIGH] = VENUSAUR_NEUTRAL,
[VINE_HIGHEST] = VENUSAUR_UP,
[VINE_DOWNSWING_HIGHER] = VENUSAUR_UP,
[VINE_DOWNSWING_HIGH] = VENUSAUR_NEUTRAL,
[VINE_DOWNSWING_LOW] = VENUSAUR_NEUTRAL,
[VINE_DOWNSWING_LOWER] = VENUSAUR_DOWN,
[VINE_LOWEST] = VENUSAUR_DOWN,
[VINE_UPSWING_LOWER] = VENUSAUR_DOWN,
[VINE_UPSWING_LOW] = VENUSAUR_NEUTRAL,
[VINE_UPSWING_HIGH] = VENUSAUR_NEUTRAL,
[VINE_UPSWING_HIGHER] = VENUSAUR_UP,
};
@@ -3665,25 +3665,25 @@ static const struct CompressedSpriteSheet sSpriteSheet_Digits = {gMinigameDigits
static const struct SpritePalette sSpritePalette_Digits = {gMinigameDigits_Pal, TAG_DIGITS};
static const u16 sPlayerNameWindowCoords_2Players[] = {
6, 8,
6, 8,
16, 8
};
static const u16 sPlayerNameWindowCoords_3Players[] = {
6, 8,
11, 6,
6, 8,
11, 6,
16, 8
};
static const u16 sPlayerNameWindowCoords_4Players[] = {
2, 6,
6, 8,
16, 8,
2, 6,
6, 8,
16, 8,
20, 6
};
static const u16 sPlayerNameWindowCoords_5Players[] = {
2, 6,
6, 8,
11, 6,
16, 8,
2, 6,
6, 8,
11, 6,
16, 8,
20, 6
};