Removed trailing spaces in the most relevant files

Command used for the job:
egrep -rl ' $' --include *.c --include *.h --include  *.s --include  *.inc --include  *.txt *  | xargs sed -i 's/\s\+$//g'

Credits to Grant Murphy from Stack Overflow.
This commit is contained in:
LOuroboros
2021-08-24 19:59:32 -03:00
parent 63e6b914e4
commit 554210c5e3
466 changed files with 26928 additions and 26928 deletions
+7 -7
View File
@@ -79,7 +79,7 @@ static const u32 sRegionMapCityZoomTiles_Gfx[] = INCBIN_U32("graphics/pokenav/zo
#include "data/region_map/city_map_tilemaps.h"
static const struct BgTemplate sRegionMapBgTemplates[3] =
static const struct BgTemplate sRegionMapBgTemplates[3] =
{
{
.bg = 1,
@@ -110,7 +110,7 @@ static const struct BgTemplate sRegionMapBgTemplates[3] =
},
};
static const LoopedTask sRegionMapLoopTaskFuncs[] =
static const LoopedTask sRegionMapLoopTaskFuncs[] =
{
[POKENAV_MAP_FUNC_NONE] = NULL,
[POKENAV_MAP_FUNC_CURSOR_MOVED] = LoopedTask_UpdateInfoAfterCursorMove,
@@ -119,18 +119,18 @@ static const LoopedTask sRegionMapLoopTaskFuncs[] =
[POKENAV_MAP_FUNC_EXIT] = LoopedTask_ExitRegionMap
};
static const struct CompressedSpriteSheet sCityZoomTextSpriteSheet[1] =
static const struct CompressedSpriteSheet sCityZoomTextSpriteSheet[1] =
{
{gRegionMapCityZoomText_Gfx, 0x800, 6}
};
static const struct SpritePalette sCityZoomTilesSpritePalette[] =
static const struct SpritePalette sCityZoomTilesSpritePalette[] =
{
{gRegionMapCityZoomTiles_Pal, 11},
{}
};
static const struct WindowTemplate sMapSecInfoWindowTemplate =
static const struct WindowTemplate sMapSecInfoWindowTemplate =
{
.bg = 1,
.tilemapLeft = 17,
@@ -143,7 +143,7 @@ static const struct WindowTemplate sMapSecInfoWindowTemplate =
#include "data/region_map/city_map_entries.h"
const struct OamData sCityZoomTextSprite_OamData =
const struct OamData sCityZoomTextSprite_OamData =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
@@ -592,7 +592,7 @@ static void Task_ChangeBgYForZoom(u8 taskId)
ChangeBgY(1, 0, 0);
DestroyTask(taskId);
}
UpdateCityZoomTextPosition();
}
else