Removed trailing spaces in the most relevant files

Command used for the job:
egrep -rl ' $' --include *.c --include *.h --include  *.s --include  *.inc --include  *.txt *  | xargs sed -i 's/\s\+$//g'

Credits to Grant Murphy from Stack Overflow.
This commit is contained in:
LOuroboros
2021-08-24 19:59:32 -03:00
parent 63e6b914e4
commit 554210c5e3
466 changed files with 26928 additions and 26928 deletions
+3 -3
View File
@@ -10,7 +10,7 @@
#define ROTATE_COUNTERCLOCKWISE 0
#define ROTATE_CLOCKWISE 1
#define ROTATE_NONE 2
#define ROTATE_NONE 2
struct RotatingTileObject
{
@@ -129,7 +129,7 @@ u16 MoveRotatingTileObjects(u8 puzzleNumber)
puzzleTileStart = METATILE_TrickHousePuzzle_Arrow_YellowOnWhite_Right;
// Object is on a metatile before the puzzle tile section
// UB: Because this is not if (metatile < puzzleTileStart), for the trick house (metatile - puzzleTileStart) below can result in casting a negative value to u8
// UB: Because this is not if (metatile < puzzleTileStart), for the trick house (metatile - puzzleTileStart) below can result in casting a negative value to u8
if (metatile < METATILE_MossdeepGym_YellowArrow_Right)
continue;
@@ -223,7 +223,7 @@ void TurnRotatingTileObjects(void)
// Which means tileDifference will always either be -1 or 3 after the below subtraction, and rotation will always be ROTATE_COUNTERCLOCKWISE after the following conditionals
tileDifference = (u8)((metatile - puzzleTileStart) % 8);
tileDifference -= (sRotatingTilePuzzle->objects[i].prevPuzzleTileNum);
// Always true, see above
if (tileDifference < 0 || tileDifference == 3)
{