battle9 is being worked on
This commit is contained in:
525
src/battle_9.c
Normal file
525
src/battle_9.c
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@@ -0,0 +1,525 @@
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#include "global.h"
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#include "battle.h"
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#include "battle_controllers.h"
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#include "abilities.h"
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#include "moves.h"
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#include "pokemon.h"
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#include "species.h"
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#include "rng.h"
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#include "util.h"
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extern u8 gActiveBank;
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extern u8 gAbsentBankFlags;
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extern u32 gBattleTypeFlags;
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extern u32 gStatuses3[BATTLE_BANKS_COUNT];
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extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];
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extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
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extern u16 gUnknown_02024250[BATTLE_BANKS_COUNT];
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extern u8 gUnknown_02024270[BATTLE_BANKS_COUNT];
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extern const struct BattleMove gBattleMoves[];
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extern const struct BaseStats gBaseStats[];
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// this file's functions
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bool8 HasSuperEffectiveMoveAgainstOpponents(bool8 noRng);
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bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent);
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bool8 ShouldSwitchIfPerishSong(void)
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{
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if (gStatuses3[gActiveBank] & STATUS3_PERISH_SONG
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&& gDisableStructs[gActiveBank].perishSong1 == 0)
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{
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*(gBattleStruct->field_294 + gActiveBank) = 6;
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EmitCmd_x21(1, 2, 0);
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return TRUE;
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}
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return FALSE;
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}
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bool8 ShouldSwitchIfWonderGuard(void)
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{
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u8 opposingIdentity;
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u8 opposingBank;
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u8 moveFlags;
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s32 i, j;
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s32 firstId;
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s32 lastId; // + 1
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struct Pokemon *party = NULL;
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u16 move;
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if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
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return FALSE;
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opposingIdentity = GetBankIdentity(gActiveBank) ^ BIT_SIDE;
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if (gBattleMons[GetBankByIdentity(opposingIdentity)].ability != ABILITY_WONDER_GUARD)
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return FALSE;
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// check if pokemon has a super effective move
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for (opposingBank = GetBankByIdentity(opposingIdentity), i = 0; i < 4; i++)
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{
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move = gBattleMons[gActiveBank].moves[i];
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if (move == MOVE_NONE)
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continue;
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moveFlags = AI_TypeCalc(move, gBattleMons[opposingBank].species, gBattleMons[opposingBank].ability);
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if (moveFlags & MOVESTATUS_SUPEREFFECTIVE)
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return FALSE;
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}
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// get party information
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if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000))
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{
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if ((gActiveBank & BIT_MON) == 0)
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firstId = 0, lastId = 3;
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else
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firstId = 3, lastId = 6;
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}
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else
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{
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firstId = 0, lastId = 6;
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}
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if (GetBankSide(gActiveBank) == SIDE_PLAYER)
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party = gPlayerParty;
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else
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party = gEnemyParty;
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// find a pokemon in the party that has a super effective move
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for (i = firstId; i < lastId; i++)
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{
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if (GetMonData(&party[i], MON_DATA_HP) == 0)
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continue;
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if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_NONE)
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continue;
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if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG)
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continue;
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if (i == gBattlePartyID[gActiveBank])
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continue;
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GetMonData(&party[i], MON_DATA_SPECIES); // unused return value
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GetMonData(&party[i], MON_DATA_ALT_ABILITY); // unused return value
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for (opposingBank = GetBankByIdentity(opposingIdentity), j = 0; j < 4; j++)
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{
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move = GetMonData(&party[i], MON_DATA_MOVE1 + j);
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if (move == MOVE_NONE)
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continue;
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moveFlags = AI_TypeCalc(move, gBattleMons[opposingBank].species, gBattleMons[opposingBank].ability);
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if (moveFlags & MOVESTATUS_SUPEREFFECTIVE && Random() % 3 < 2)
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{
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// we found a mon
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*(gBattleStruct->field_294 + gActiveBank) = i;
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EmitCmd_x21(1, 2, 0);
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return TRUE;
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}
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}
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}
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return FALSE; // at this point there is not a single pokemon in the party that has a super effective move against a pokemon with wonder guard
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}
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bool8 sub_8062E54(void)
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{
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u8 bankIn1, bankIn2;
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u8 absorbingTypeAbility;
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s32 firstId;
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s32 lastId; // + 1
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struct Pokemon *party;
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s32 i;
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if (HasSuperEffectiveMoveAgainstOpponents(TRUE) && Random() % 3 != 0)
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return FALSE;
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if (gUnknown_02024250[gActiveBank] == 0)
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return FALSE;
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if (gUnknown_02024250[gActiveBank] == 0xFFFF)
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return FALSE;
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if (gBattleMoves[gUnknown_02024250[gActiveBank]].power == 0)
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return FALSE;
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if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
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{
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bankIn1 = gActiveBank;
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if (gAbsentBankFlags & gBitTable[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)])
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bankIn2 = gActiveBank;
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else
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bankIn2 = GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON);
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}
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else
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{
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bankIn1 = gActiveBank;
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bankIn2 = gActiveBank;
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}
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if (gBattleMoves[gUnknown_02024250[gActiveBank]].type == TYPE_FIRE)
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absorbingTypeAbility = ABILITY_FLASH_FIRE;
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else if (gBattleMoves[gUnknown_02024250[gActiveBank]].type == TYPE_WATER)
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absorbingTypeAbility = ABILITY_WATER_ABSORB;
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else if (gBattleMoves[gUnknown_02024250[gActiveBank]].type == TYPE_ELECTRIC)
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absorbingTypeAbility = ABILITY_VOLT_ABSORB;
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else
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return FALSE;
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if (gBattleMons[gActiveBank].ability == absorbingTypeAbility)
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return FALSE;
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if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000))
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{
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if ((gActiveBank & BIT_MON) == 0)
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firstId = 0, lastId = 3;
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else
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firstId = 3, lastId = 6;
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}
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else
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{
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firstId = 0, lastId = 6;
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}
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if (GetBankSide(gActiveBank) == SIDE_PLAYER)
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party = gPlayerParty;
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else
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party = gEnemyParty;
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for (i = firstId; i < lastId; i++)
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{
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u16 species;
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u8 monAbility;
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if (GetMonData(&party[i], MON_DATA_HP) == 0)
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continue;
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if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_NONE)
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continue;
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if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG)
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continue;
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if (i == gBattlePartyID[bankIn1])
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continue;
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if (i == gBattlePartyID[bankIn2])
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continue;
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if (i == *(gBattleStruct->field_5C + bankIn1))
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continue;
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if (i == *(gBattleStruct->field_5C + bankIn2))
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continue;
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species = GetMonData(&party[i], MON_DATA_SPECIES);
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if (GetMonData(&party[i], MON_DATA_ALT_ABILITY) != 0)
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monAbility = gBaseStats[species].ability2;
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else
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monAbility = gBaseStats[species].ability1;
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if (absorbingTypeAbility == monAbility && Random() & 1)
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{
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// we found a mon
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*(gBattleStruct->field_294 + gActiveBank) = i;
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EmitCmd_x21(1, 2, 0);
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return TRUE;
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}
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}
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return FALSE;
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}
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bool8 ShouldSwitchIfNaturalCure(void)
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{
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if (!(gBattleMons[gActiveBank].status1 & STATUS_SLEEP))
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return FALSE;
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if (gBattleMons[gActiveBank].ability != ABILITY_NATURAL_CURE)
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return FALSE;
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if (gBattleMons[gActiveBank].hp < gBattleMons[gActiveBank].maxHP / 2)
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return FALSE;
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if ((gUnknown_02024250[gActiveBank] == 0 || gUnknown_02024250[gActiveBank] == 0xFFFF) && Random() & 1)
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{
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*(gBattleStruct->field_294 + gActiveBank) = 6;
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EmitCmd_x21(1, 2, 0);
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return TRUE;
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}
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else if (gBattleMoves[gUnknown_02024250[gActiveBank]].power == 0 && Random() & 1)
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{
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*(gBattleStruct->field_294 + gActiveBank) = 6;
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EmitCmd_x21(1, 2, 0);
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return TRUE;
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}
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if (FindMonWithFlagsAndSuperEffective(MOVESTATUS_NOTAFFECTED, 1))
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return TRUE;
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if (FindMonWithFlagsAndSuperEffective(MOVESTATUS_NOTVERYEFFECTIVE, 1))
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return TRUE;
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if (Random() & 1)
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{
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*(gBattleStruct->field_294 + gActiveBank) = 6;
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EmitCmd_x21(1, 2, 0);
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return TRUE;
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}
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return FALSE;
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}
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bool8 HasSuperEffectiveMoveAgainstOpponents(bool8 noRng)
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{
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u8 opposingIdentity;
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u8 opposingBank;
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s32 i;
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u8 moveFlags;
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u16 move;
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opposingIdentity = GetBankIdentity(gActiveBank) ^ BIT_SIDE;
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opposingBank = GetBankByIdentity(opposingIdentity);
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if (!(gAbsentBankFlags & gBitTable[opposingBank]))
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{
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for (i = 0; i < 4; i++)
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{
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move = gBattleMons[gActiveBank].moves[i];
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if (move == MOVE_NONE)
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continue;
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moveFlags = AI_TypeCalc(move, gBattleMons[opposingBank].species, gBattleMons[opposingBank].ability);
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if (moveFlags & MOVESTATUS_SUPEREFFECTIVE)
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{
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if (noRng)
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return TRUE;
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if (Random() % 10 != 0)
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return TRUE;
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}
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}
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}
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if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
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return FALSE;
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opposingBank = GetBankByIdentity(opposingIdentity ^ BIT_MON);
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if (!(gAbsentBankFlags & gBitTable[opposingBank]))
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{
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for (i = 0; i < 4; i++)
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{
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move = gBattleMons[gActiveBank].moves[i];
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if (move == MOVE_NONE)
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continue;
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moveFlags = AI_TypeCalc(move, gBattleMons[opposingBank].species, gBattleMons[opposingBank].ability);
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if (moveFlags & MOVESTATUS_SUPEREFFECTIVE)
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{
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if (noRng)
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return TRUE;
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if (Random() % 10 != 0)
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return TRUE;
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}
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}
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}
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return FALSE;
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}
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bool8 AreStatsRaised(void)
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{
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u8 buffedStatsValue = 0;
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s32 i;
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for (i = 0; i < BATTLE_STATS_NO; i++)
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{
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if (gBattleMons[gActiveBank].statStages[i] > 6)
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buffedStatsValue += gBattleMons[gActiveBank].statStages[i] - 6;
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}
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return (buffedStatsValue > 3);
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}
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bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent)
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{
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u8 bankIn1, bankIn2;
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s32 firstId;
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s32 lastId; // + 1
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struct Pokemon *party;
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s32 i, j;
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u16 move;
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u8 moveFlags;
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if (gUnknown_02024250[gActiveBank] == 0)
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return FALSE;
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if (gUnknown_02024250[gActiveBank] == 0xFFFF)
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return FALSE;
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if (gUnknown_02024270[gActiveBank] == 0xFF)
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return FALSE;
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if (gBattleMoves[gUnknown_02024250[gActiveBank]].power == 0)
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return FALSE;
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if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
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{
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bankIn1 = gActiveBank;
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if (gAbsentBankFlags & gBitTable[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)])
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bankIn2 = gActiveBank;
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else
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bankIn2 = GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON);
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}
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else
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{
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bankIn1 = gActiveBank;
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bankIn2 = gActiveBank;
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}
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if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000))
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{
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if ((gActiveBank & BIT_MON) == 0)
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firstId = 0, lastId = 3;
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else
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firstId = 3, lastId = 6;
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}
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else
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{
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firstId = 0, lastId = 6;
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}
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if (GetBankSide(gActiveBank) == SIDE_PLAYER)
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party = gPlayerParty;
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else
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party = gEnemyParty;
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for (i = firstId; i < lastId; i++)
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{
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u16 species;
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u8 monAbility;
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if (GetMonData(&party[i], MON_DATA_HP) == 0)
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continue;
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if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_NONE)
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continue;
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if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG)
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continue;
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if (i == gBattlePartyID[bankIn1])
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continue;
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if (i == gBattlePartyID[bankIn2])
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continue;
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if (i == *(gBattleStruct->field_5C + bankIn1))
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continue;
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if (i == *(gBattleStruct->field_5C + bankIn2))
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continue;
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species = GetMonData(&party[i], MON_DATA_SPECIES);
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if (GetMonData(&party[i], MON_DATA_ALT_ABILITY) != 0)
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monAbility = gBaseStats[species].ability2;
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else
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monAbility = gBaseStats[species].ability1;
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moveFlags = AI_TypeCalc(gUnknown_02024250[gActiveBank], species, monAbility);
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if (moveFlags & flags)
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{
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bankIn1 = gUnknown_02024270[gActiveBank];
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for (j = 0; j < 4; j++)
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{
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move = GetMonData(&party[i], MON_DATA_MOVE1 + j);
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if (move == 0)
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continue;
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moveFlags = AI_TypeCalc(move, gBattleMons[bankIn1].species, gBattleMons[bankIn1].ability);
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if (moveFlags & MOVESTATUS_SUPEREFFECTIVE && Random() % moduloPercent == 0)
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{
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*(gBattleStruct->field_294 + gActiveBank) = i;
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EmitCmd_x21(1, 2, 0);
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return TRUE;
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}
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}
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}
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}
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return FALSE;
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}
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bool8 ShouldSwitch(void)
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{
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u8 bankIn1, bankIn2;
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s32 firstId;
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s32 lastId; // + 1
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struct Pokemon *party;
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s32 i;
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s32 availableToSwitch;
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if (gBattleMons[gActiveBank].status2 & (STATUS2_WRAPPED | STATUS2_ESCAPE_PREVENTION))
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return FALSE;
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if (gStatuses3[gActiveBank] & STATUS3_ROOTED)
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return FALSE;
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if (AbilityBattleEffects(ABILITYEFFECT_CHECK_OTHER_SIDE, gActiveBank, ABILITY_SHADOW_TAG, 0, 0))
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return FALSE;
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if (AbilityBattleEffects(ABILITYEFFECT_CHECK_OTHER_SIDE, gActiveBank, ABILITY_ARENA_TRAP, 0, 0))
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return FALSE; // misses the flying or levitate check
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if (AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, gActiveBank, ABILITY_MAGNET_PULL, 0, 0)
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&& (gBattleMons[gActiveBank].type1 == TYPE_STEEL || gBattleMons[gActiveBank].type2 == TYPE_STEEL))
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return FALSE;
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if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
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return FALSE;
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availableToSwitch = 0;
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if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
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{
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bankIn1 = gActiveBank;
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if (gAbsentBankFlags & gBitTable[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)])
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bankIn2 = gActiveBank;
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else
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bankIn2 = GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON);
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}
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else
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{
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bankIn1 = gActiveBank;
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bankIn2 = gActiveBank;
|
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}
|
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|
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if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000))
|
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{
|
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if ((gActiveBank & BIT_MON) == 0)
|
||||
firstId = 0, lastId = 3;
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else
|
||||
firstId = 3, lastId = 6;
|
||||
}
|
||||
else
|
||||
{
|
||||
firstId = 0, lastId = 6;
|
||||
}
|
||||
|
||||
if (GetBankSide(gActiveBank) == SIDE_PLAYER)
|
||||
party = gPlayerParty;
|
||||
else
|
||||
party = gEnemyParty;
|
||||
|
||||
for (i = firstId; i < lastId; i++)
|
||||
{
|
||||
if (GetMonData(&party[i], MON_DATA_HP) == 0)
|
||||
continue;
|
||||
if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_NONE)
|
||||
continue;
|
||||
if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG)
|
||||
continue;
|
||||
if (i == gBattlePartyID[bankIn1])
|
||||
continue;
|
||||
if (i == gBattlePartyID[bankIn2])
|
||||
continue;
|
||||
if (i == *(gBattleStruct->field_5C + bankIn1))
|
||||
continue;
|
||||
if (i == *(gBattleStruct->field_5C + bankIn2))
|
||||
continue;
|
||||
|
||||
availableToSwitch++;
|
||||
}
|
||||
|
||||
if (availableToSwitch == 0)
|
||||
return FALSE;
|
||||
if (ShouldSwitchIfPerishSong())
|
||||
return TRUE;
|
||||
if (ShouldSwitchIfWonderGuard())
|
||||
return TRUE;
|
||||
if (sub_8062E54())
|
||||
return TRUE;
|
||||
if (ShouldSwitchIfNaturalCure())
|
||||
return TRUE;
|
||||
if (HasSuperEffectiveMoveAgainstOpponents(FALSE))
|
||||
return FALSE;
|
||||
if (AreStatsRaised())
|
||||
return FALSE;
|
||||
if (FindMonWithFlagsAndSuperEffective(MOVESTATUS_NOTAFFECTED, 2))
|
||||
return TRUE;
|
||||
if (FindMonWithFlagsAndSuperEffective(MOVESTATUS_NOTVERYEFFECTIVE, 3))
|
||||
return TRUE;
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
@@ -1772,11 +1772,11 @@ u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef)
|
||||
return flags;
|
||||
}
|
||||
|
||||
u8 AI_TypeCalc(u16 move, u16 species, u8 ability)
|
||||
u8 AI_TypeCalc(u16 move, u16 targetSpecies, u8 targetAbility)
|
||||
{
|
||||
s32 i = 0;
|
||||
u8 flags = 0;
|
||||
u8 type1 = gBaseStats[species].type1, type2 = gBaseStats[species].type2;
|
||||
u8 type1 = gBaseStats[targetSpecies].type1, type2 = gBaseStats[targetSpecies].type2;
|
||||
u8 moveType;
|
||||
|
||||
if (move == MOVE_STRUGGLE)
|
||||
@@ -1784,7 +1784,7 @@ u8 AI_TypeCalc(u16 move, u16 species, u8 ability)
|
||||
|
||||
moveType = gBattleMoves[move].type;
|
||||
|
||||
if (ability == ABILITY_LEVITATE && moveType == TYPE_GROUND)
|
||||
if (targetAbility == ABILITY_LEVITATE && moveType == TYPE_GROUND)
|
||||
{
|
||||
flags = MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED;
|
||||
}
|
||||
@@ -1809,7 +1809,7 @@ u8 AI_TypeCalc(u16 move, u16 species, u8 ability)
|
||||
i += 3;
|
||||
}
|
||||
}
|
||||
if (ability == ABILITY_WONDER_GUARD
|
||||
if (targetAbility == ABILITY_WONDER_GUARD
|
||||
&& (!(flags & MOVESTATUS_SUPEREFFECTIVE) || ((flags & (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE)) == (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE)))
|
||||
&& gBattleMoves[move].power)
|
||||
flags |= MOVESTATUS_NOTAFFECTED;
|
||||
|
||||
Reference in New Issue
Block a user