Merge branch 'master' into extern-cleanup
This commit is contained in:
@@ -175,7 +175,7 @@ struct ProtectStruct
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u32 targetNotAffected:1;
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u32 chargingTurn:1;
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u32 fleeFlag:2; // For RunAway and Smoke Ball.
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u32 usedImprisionedMove:1;
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u32 usedImprisonedMove:1;
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u32 loveImmobility:1;
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u32 usedDisabledMove:1;
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u32 usedTauntedMove:1;
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@@ -88,8 +88,8 @@ extern const u8 BattleScript_IngrainTurnHeal[];
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extern const u8 BattleScript_AtkDefDown[];
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extern const u8 BattleScript_KnockedOff[];
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extern const u8 BattleScript_MoveUsedIsImprisoned[];
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extern const u8 BattleScript_SelectingImprisionedMove[];
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extern const u8 BattleScript_SelectingImprisionedMoveInPalace[];
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extern const u8 BattleScript_SelectingImprisonedMove[];
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extern const u8 BattleScript_SelectingImprisonedMoveInPalace[];
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extern const u8 BattleScript_GrudgeTakesPp[];
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extern const u8 BattleScript_MagicCoatBounce[];
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extern const u8 BattleScript_SnatchedMove[];
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@@ -115,7 +115,7 @@ extern const u8 BattleScript_PrintPayDayMoneyString[];
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extern const u8 BattleScript_WrapTurnDmg[];
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extern const u8 BattleScript_WrapEnds[];
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extern const u8 BattleScript_MoveUsedIsInLove[];
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extern const u8 BattleScript_MoveUsedIsParalyzedCantAttack[];
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extern const u8 BattleScript_MoveUsedIsInLoveCantAttack[];
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extern const u8 BattleScript_NightmareTurnDmg[];
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extern const u8 BattleScript_CurseTurnDmg[];
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extern const u8 BattleScript_TargetPRLZHeal[];
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@@ -6,7 +6,7 @@
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#define MOVE_LIMITATION_DISABLED (1 << 2)
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#define MOVE_LIMITATION_TORMENTED (1 << 3)
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#define MOVE_LIMITATION_TAUNT (1 << 4)
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#define MOVE_LIMITATION_IMPRISION (1 << 5)
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#define MOVE_LIMITATION_IMPRISON (1 << 5)
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#define ABILITYEFFECT_ON_SWITCHIN 0x0
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#define ABILITYEFFECT_ENDTURN 0x1
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@@ -44,7 +44,7 @@
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u8 GetBattlerForBattleScript(u8 caseId);
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void PressurePPLose(u8 target, u8 attacker, u16 move);
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void PressurePPLoseOnUsingPerishSong(u8 attacker);
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void PressurePPLoseOnUsingImprision(u8 attacker);
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void PressurePPLoseOnUsingImprison(u8 attacker);
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void MarkAllBattlersForControllerExec(void); // unused
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void MarkBattlerForControllerExec(u8 battlerId);
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void sub_803F850(u8 arg0);
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@@ -236,7 +236,7 @@
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#define FLAG_MET_WAILMER_TRAINER 0xDA
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#define FLAG_EVIL_LEADER_PLEASE_STOP 0xDB
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#define FLAG_UNUSED_0x0DC 0xDC // Unused Flag
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#define FLAG_NEVER_SET_0x0DC 0xDC // This flag is read, but never written to
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#define FLAG_RECEIVED_GO_GOGGLES 0xDD
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#define FLAG_WINGULL_SENT_ON_ERRAND 0xDE
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@@ -1,14 +1,14 @@
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#ifndef GUARD_CONSTANTS_MAP_TYPES_H
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#define GUARD_CONSTANTS_MAP_TYPES_H
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#define MAP_TYPE_0 0
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#define MAP_TYPE_UNUSED_1 0
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#define MAP_TYPE_TOWN 1
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#define MAP_TYPE_CITY 2
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#define MAP_TYPE_ROUTE 3
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#define MAP_TYPE_UNDERGROUND 4
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#define MAP_TYPE_UNDERWATER 5
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#define MAP_TYPE_6 6
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#define MAP_TYPE_7 7
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#define MAP_TYPE_OCEAN_ROUTE 6
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#define MAP_TYPE_UNUSED_2 7
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#define MAP_TYPE_INDOOR 8
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||||
#define MAP_TYPE_SECRET_BASE 9
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||||
|
||||
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29
include/constants/trainer_hill.h
Normal file
29
include/constants/trainer_hill.h
Normal file
@@ -0,0 +1,29 @@
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||||
#ifndef GUARD_CONSTANTS_TRAINER_HILL_H
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#define GUARD_CONSTANTS_TRAINER_HILL_H
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||||
#define TRAINER_HILL_FUNC_START 0
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#define TRAINER_HILL_FUNC_1 1
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||||
#define TRAINER_HILL_FUNC_2 2
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||||
#define TRAINER_HILL_FUNC_3 3
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||||
#define TRAINER_HILL_FUNC_RESUME_TIMER 4
|
||||
#define TRAINER_HILL_FUNC_SET_LOST 5
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||||
#define TRAINER_HILL_FUNC_GET_CHALLENGE_STATUS 6
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||||
#define TRAINER_HILL_FUNC_7 7
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||||
#define TRAINER_HILL_FUNC_8 8
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||||
#define TRAINER_HILL_FUNC_9 9
|
||||
#define TRAINER_HILL_FUNC_10 10
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#define TRAINER_HILL_FUNC_11 11
|
||||
#define TRAINER_HILL_FUNC_12 12
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||||
#define TRAINER_HILL_FUNC_13 13
|
||||
#define TRAINER_HILL_FUNC_14 14
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||||
#define TRAINER_HILL_FUNC_15 15
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||||
#define TRAINER_HILL_FUNC_16 16
|
||||
#define TRAINER_HILL_FUNC_SET_TAG 17
|
||||
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||||
// Values returned by the TrainerHillGetChallengeStatus
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||||
// function.
|
||||
#define TRAINER_HILL_PLAYER_STATUS_LOST 0
|
||||
#define TRAINER_HILL_PLAYER_STATUS_ECARD_SCANNED 1
|
||||
#define TRAINER_HILL_PLAYER_STATUS_NORMAL 2
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||||
|
||||
#endif
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||||
@@ -1,7 +1,7 @@
|
||||
#ifndef GUARD_CONSTANTS_VARS_H
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||||
#define GUARD_CONSTANTS_VARS_H
|
||||
|
||||
#define VAR_0x3F20 0x3F20
|
||||
#define UNKNOWN_VAR_OFFSET_3F20 0x3F20
|
||||
|
||||
#define VARS_START 0x4000
|
||||
|
||||
@@ -60,7 +60,7 @@
|
||||
#define VAR_POISON_STEP_COUNTER 0x402B
|
||||
#define VAR_RESET_RTC_ENABLE 0x402C
|
||||
#define VAR_ENIGMA_BERRY_AVAILABLE 0x402D
|
||||
#define VAR_0x402E 0x402E // Seems to be unused.
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||||
#define VAR_UNUSED_0x402E 0x402E // Unused Var
|
||||
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||||
#define VAR_FRONTIER_MANIAC_FACILITY 0x402F
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||||
#define VAR_FRONTIER_GAMBLER_FACILITY 0x4030
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||||
@@ -71,21 +71,21 @@
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||||
#define VAR_DEOXYS_ROCK_STEP_COUNT 0x4034
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||||
#define VAR_DEOXYS_ROCK_LEVEL 0x4035
|
||||
#define VAR_STORAGE_UNKNOWN 0x4036
|
||||
#define VAR_0x4037 0x4037
|
||||
#define VAR_0x4038 0x4038
|
||||
#define VAR_0x4039 0x4039
|
||||
#define VAR_0x403A 0x403A
|
||||
#define VAR_UNUSUAL_WEATHER_LOCATION 0x4037
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||||
#define VAR_UNUSUAL_WEATHER_STEP_COUNTER 0x4038
|
||||
#define VAR_SHOULD_END_UNUSUAL_WEATHER 0x4039
|
||||
#define VAR_NEVER_READ_0x403A 0x403A // Var is written to, but never checked
|
||||
#define VAR_REGICE_STEPS_1 0x403B
|
||||
#define VAR_REGICE_STEPS_2 0x403C
|
||||
#define VAR_REGICE_STEPS_3 0x403D
|
||||
#define VAR_ALTERING_CAVE_WILD_SET 0x403E
|
||||
#define VAR_0x403F 0x403F
|
||||
#define VAR_ALWAYS_ZERO_0x403F 0x403F // This var is read and written, but is always zero.
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||||
#define VAR_DAYS 0x4040
|
||||
#define VAR_FANCLUB_UNKNOWN_1 0x4041
|
||||
#define VAR_FANCLUB_UNKNOWN_2 0x4042
|
||||
#define VAR_DEPT_STORE_FLOOR 0x4043
|
||||
#define VAR_0x4044 0x4044
|
||||
#define VAR_POKELOT_PRIZE 0x4045
|
||||
#define VAR_POKELOT_PRIZE_ITEM 0x4045
|
||||
#define VAR_NATIONAL_DEX 0x4046
|
||||
#define VAR_SEEDOT_SIZE_RECORD 0x4047
|
||||
#define VAR_ASH_GATHER_COUNT 0x4048
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||||
@@ -93,98 +93,98 @@
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||||
#define VAR_CRUISE_STEP_COUNT 0x404A
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||||
#define VAR_POKELOT_RND1 0x404B
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||||
#define VAR_POKELOT_RND2 0x404C
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||||
#define VAR_0x404D 0x404D
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||||
#define VAR_0x404E 0x404E
|
||||
#define VAR_POKELOT_PRIZE_PLACE 0x404D
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||||
#define VAR_UNUSED_0x404E 0x404E // Unused Var
|
||||
#define VAR_LOTAD_SIZE_RECORD 0x404F
|
||||
#define VAR_0x4050 0x4050
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||||
#define VAR_ROUTE102_ACCESSIBLE 0x4051
|
||||
#define VAR_0x4052 0x4052
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||||
#define VAR_UNUSED_0x4052 0x4052 // Unused Var
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||||
#define VAR_LAVARIDGE_RIVAL_STATE 0x4053
|
||||
#define VAR_CURRENT_SECRET_BASE 0x4054
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||||
#define VAR_0x4055 0x4055
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||||
#define VAR_0x4056 0x4056
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||||
#define VAR_UNUSED_0x4055 0x4055 // Unused Var
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||||
#define VAR_UNUSED_0x4056 0x4056 // Unused Var
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#define VAR_PETALBURG_STATE 0x4057
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||||
#define VAR_SLATEPORT_STATE 0x4058
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||||
#define VAR_0x4059 0x4059
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||||
#define VAR_UNUSED_0x4059 0x4059 // Unused Var
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||||
#define VAR_RUSTBORO_STATE 0x405A
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||||
#define VAR_0x405B 0x405B
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||||
#define VAR_0x405C 0x405C
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||||
#define VAR_0x405D 0x405D
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||||
#define VAR_0x405E 0x405E
|
||||
#define VAR_0x405F 0x405F
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||||
#define VAR_UNUSED_0x405B 0x405B // Unused Var
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||||
#define VAR_UNUSED_0x405C 0x405C // Unused Var
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||||
#define VAR_MOSSDEEP_STATE 0x405D
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#define VAR_RAYQUAZA_STATE 0x405E
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||||
#define VAR_UNUSED_0x405F 0x405F // Unused Var
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||||
#define VAR_ROUTE101_STATE 0x4060
|
||||
#define VAR_0x4061 0x4061
|
||||
#define VAR_0x4062 0x4062
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||||
#define VAR_UNUSED_0x4061 0x4061 // Unused Var
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||||
#define VAR_UNUSED_0x4062 0x4062 // Unused Var
|
||||
#define VAR_0x4063 0x4063
|
||||
#define VAR_0x4064 0x4064
|
||||
#define VAR_0x4065 0x4065
|
||||
#define VAR_0x4066 0x4066
|
||||
#define VAR_0x4067 0x4067
|
||||
#define VAR_0x4068 0x4068
|
||||
#define VAR_UNUSED_0x4064 0x4064 // Unused Var
|
||||
#define VAR_UNUSED_0x4065 0x4065 // Unused Var
|
||||
#define VAR_UNUSED_0x4066 0x4066 // Unused Var
|
||||
#define VAR_UNUSED_0x4067 0x4067 // Unused Var
|
||||
#define VAR_UNUSED_0x4068 0x4068 // Unused Var
|
||||
#define VAR_ROUTE110_STATE 0x4069
|
||||
#define VAR_0x406A 0x406A
|
||||
#define VAR_0x406B 0x406B
|
||||
#define VAR_0x406C 0x406C
|
||||
#define VAR_0x406D 0x406D
|
||||
#define VAR_0x406E 0x406E
|
||||
#define VAR_UNUSED_0x406A 0x406A // Unused Var
|
||||
#define VAR_UNUSED_0x406B 0x406B // Unused Var
|
||||
#define VAR_UNUSED_0x406C 0x406C // Unused Var
|
||||
#define VAR_UNUSED_0x406D 0x406D // Unused Var
|
||||
#define VAR_UNUSED_0x406E 0x406E // Unused Var
|
||||
#define VAR_ROUTE116_STATE 0x406F
|
||||
#define VAR_0x4070 0x4070
|
||||
#define VAR_UNUSED_0x4070 0x4070 // Unused Var
|
||||
#define VAR_ROUTE118_STATE 0x4071
|
||||
#define VAR_ROUTE119_STATE 0x4072
|
||||
#define VAR_0x4073 0x4073
|
||||
#define VAR_UNUSED_0x4073 0x4073 // Unused Var
|
||||
#define VAR_ROUTE121_STATE 0x4074
|
||||
#define VAR_0x4075 0x4075
|
||||
#define VAR_0x4076 0x4076
|
||||
#define VAR_0x4077 0x4077
|
||||
#define VAR_0x4078 0x4078
|
||||
#define VAR_0x4079 0x4079
|
||||
#define VAR_0x407A 0x407A
|
||||
#define VAR_UNUSED_0x4075 0x4075 // Unused Var
|
||||
#define VAR_UNUSED_0x4076 0x4076 // Unused Var
|
||||
#define VAR_UNUSED_0x4077 0x4077 // Unused Var
|
||||
#define VAR_UNUSED_0x4078 0x4078 // Unused Var
|
||||
#define VAR_UNUSED_0x4079 0x4079 // Unused Var
|
||||
#define VAR_UNUSED_0x407A 0x407A // Unused Var
|
||||
#define VAR_ROUTE128_STATE 0x407B
|
||||
#define VAR_0x407C 0x407C
|
||||
#define VAR_0x407D 0x407D
|
||||
#define VAR_0x407E 0x407E
|
||||
#define VAR_0x407F 0x407F
|
||||
#define VAR_0x4080 0x4080
|
||||
#define VAR_0x4081 0x4081
|
||||
#define VAR_UNUSED_0x407C 0x407C // Unused Var
|
||||
#define VAR_UNUSED_0x407D 0x407D // Unused Var
|
||||
#define VAR_UNUSED_0x407E 0x407E // Unused Var
|
||||
#define VAR_UNUSED_0x407F 0x407F // Unused Var
|
||||
#define VAR_UNUSED_0x4080 0x4080 // Unused Var
|
||||
#define VAR_UNUSED_0x4081 0x4081 // Unused Var
|
||||
#define VAR_LITTLEROOT_HOUSES_STATE 0x4082
|
||||
#define VAR_0x4083 0x4083
|
||||
#define VAR_UNUSED_0x4083 0x4083 // Unused Var
|
||||
#define VAR_BIRCH_LAB_STATE 0x4084
|
||||
#define VAR_PETALBURG_GYM_STATE 0x4085
|
||||
#define VAR_LINK_CONTEST_ROOM_STATE 0x4086
|
||||
#define VAR_CABLE_CLUB_STATE 0x4087
|
||||
#define VAR_CONTEST_LOCATION 0x4088
|
||||
#define VAR_0x4089 0x4089
|
||||
#define VAR_SECRET_BASE_INITIALIZED 0x4089
|
||||
#define VAR_CONTEST_PRIZE_PICKUP 0x408A
|
||||
#define VAR_0x408B 0x408B
|
||||
#define VAR_UNUSED_0x408B 0x408B // Unused Var
|
||||
#define VAR_LITTLEROOT_HOUSES_STATE_2 0x408C
|
||||
#define VAR_LITTLEROOT_RIVAL_STATE 0x408D
|
||||
#define VAR_BOARD_BRINEY_BOAT_ROUTE104_STATE 0x408E
|
||||
#define VAR_DEVON_CORP_3F_STATE 0x408F
|
||||
#define VAR_BRINEY_HOUSE_STATE 0x4090
|
||||
#define VAR_0x4091 0x4091
|
||||
#define VAR_UNUSED_0x4091 0x4091 // Unused Var
|
||||
#define VAR_LITTLEROOT_INTRO_STATE 0x4092
|
||||
#define VAR_MAUVILLE_GYM_STATE 0x4093
|
||||
#define VAR_LILYCOVE_MUSEUM_2F_STATE 0x4094
|
||||
#define VAR_LILYCOVE_FAN_CLUB_STATE 0x4095
|
||||
#define VAR_BRINEY_LOCATION 0x4096
|
||||
#define VAR_0x4097 0x4097
|
||||
#define VAR_INIT_SECRET_BASE 0x4097
|
||||
#define VAR_PETALBURG_WOODS_STATE 0x4098
|
||||
#define VAR_LILYCOVE_CONTEST_LOBBY_STATE 0x4099
|
||||
#define VAR_RUSTURF_TUNNEL_STATE 0x409A
|
||||
#define VAR_0x409B 0x409B
|
||||
#define VAR_UNUSED_0x409B 0x409B // Unused Var
|
||||
#define VAR_ELITE_4_STATE 0x409C
|
||||
#define VAR_0x409D 0x409D
|
||||
#define VAR_0x409E 0x409E
|
||||
#define VAR_0x409F 0x409F
|
||||
#define VAR_UNUSED_0x409D 0x409D // Unused Var
|
||||
#define VAR_MOSSDEEP_SPACE_CENTER_STATE_1 0x409E
|
||||
#define VAR_MOSSDEEP_SPACE_CENTER_STATE_2 0x409F
|
||||
#define VAR_SLATEPORT_HARBOR_STATE 0x40A0
|
||||
#define VAR_0x40A1 0x40A1
|
||||
#define VAR_UNUSED_0x40A1 0x40A1 // Unused var
|
||||
#define VAR_SEAFLOOR_CAVERN_STATE 0x40A2
|
||||
#define VAR_CABLE_CAR_STATION_STATE 0x40A3
|
||||
#define VAR_SAFARI_ZONE_STATE 0x40A4
|
||||
#define VAR_TRICK_HOUSE_ENTRANCE_STATE_1 0x40A5
|
||||
#define VAR_TRICK_HOUSE_ENTRANCE_STATE_2 0x40A6
|
||||
#define VAR_TRICK_HOUSE_ENTRANCE_STATE_3 0x40A7
|
||||
#define VAR_0x40A8 0x40A8
|
||||
#define VAR_UNUSED_0x40A8 0x40A8 // Unused Var
|
||||
#define VAR_CYCLING_CHALLENGE_STATE 0x40A9
|
||||
#define VAR_SLATEPORT_MUSEUM_1F_STATE 0x40AA
|
||||
#define VAR_TRICK_HOUSE_PUZZLE_1_STATE 0x40AB
|
||||
@@ -197,13 +197,13 @@
|
||||
#define VAR_TRICK_HOUSE_PUZZLE_8_STATE 0x40B2
|
||||
#define VAR_WEATHER_INSTITUTE_STATE 0x40B3
|
||||
#define VAR_PORTHOLE_STATE 0x40B4
|
||||
#define VAR_TRICK_HOUSE_STATE 0x40B5 // TODO: needs some further investigation
|
||||
#define VAR_TRICK_HOUSE_STATE 0x40B5 // TODO: needs some further investigation
|
||||
#define VAR_TRICK_HOUSE_PUZZLE_7_STATE_2 0x40B6
|
||||
#define VAR_SLATEPORT_FAN_CLUB_STATE 0x40B7
|
||||
#define VAR_0x40B8 0x40B8
|
||||
#define VAR_UNUSED_0x40B8 0x40B8 // Unused Var
|
||||
#define VAR_MT_PYRE_STATE 0x40B9
|
||||
#define VAR_NEW_MAUVILLE_STATE 0x40BA
|
||||
#define VAR_0x40BB 0x40BB
|
||||
#define VAR_UNUSED_0x40BB 0x40BB // Unused Var
|
||||
#define VAR_BRAVO_TRAINER_BATTLE_TOWER_ON 0x40BC
|
||||
#define VAR_JAGGED_PASS_ASH_WEATHER 0x40BD
|
||||
#define VAR_GLASS_WORKSHOP_STATE 0x40BE
|
||||
@@ -216,87 +216,87 @@
|
||||
#define VAR_WHICH_FOSSIL_REVIVED 0x40C5
|
||||
#define VAR_STEVENS_HOUSE_STATE 0x40C6
|
||||
#define VAR_OLDALE_STATE 0x40C7
|
||||
#define VAR_0x40C8 0x40C8
|
||||
#define VAR_0x40C9 0x40C9
|
||||
#define VAR_0x40CA 0x40CA
|
||||
#define VAR_0x40CB 0x40CB
|
||||
#define VAR_0x40CC 0x40CC
|
||||
#define VAR_0x40CD 0x40CD
|
||||
#define VAR_JAGGED_PASS_STATE 0x40C8
|
||||
#define VAR_SCOTT_PETALBURG_ENCOUNTER 0x40C9
|
||||
#define VAR_SKY_PILLAR_STATE 0x40CA
|
||||
#define VAR_ROUTE_111_STATE 0x40CB
|
||||
#define VAR_FOSSIL_MANIAC_STATE 0x40CC
|
||||
#define VAR_CABLE_CLUB_TUTORIAL_STATE 0x40CD
|
||||
#define VAR_FRONTIER_BATTLE_MODE 0x40CE
|
||||
#define VAR_FRONTIER_FACILITY 0x40CF
|
||||
#define VAR_0x40D0 0x40D0
|
||||
#define VAR_0x40D1 0x40D1
|
||||
#define VAR_0x40D2 0x40D2
|
||||
#define VAR_HAS_ENTERED_BATTLE_FRONTIER 0x40D0 // Var is used like a flag.
|
||||
#define VAR_SCOTT_STATE 0x40D1
|
||||
#define VAR_SLATEPORT_OUTSIDE_MUSEUM_STATE 0x40D2
|
||||
#define VAR_0x40D3 0x40D3
|
||||
#define VAR_0x40D4 0x40D4
|
||||
#define VAR_0x40D5 0x40D5
|
||||
#define VAR_0x40D6 0x40D6
|
||||
#define VAR_0x40D7 0x40D7
|
||||
#define VAR_0x40D8 0x40D8
|
||||
#define VAR_0x40D9 0x40D9
|
||||
#define VAR_SS_TIDAL_SCOTT_STATE 0x40D4 // Always equal to FLAG_MET_SCOTT_ON_SS_TIDAL
|
||||
#define VAR_ROAMER_POKEMON 0x40D5 // 0 = Latias, 1 = Latios
|
||||
#define VAR_TRAINER_HILL_IS_ACTIVE 0x40D6
|
||||
#define VAR_SKY_PILLAR_RAQUAZA_CRY_DONE 0x40D7
|
||||
#define VAR_SOOTOPOLIS_STATE 0x40D8
|
||||
#define VAR_HAS_TALKED_TO_SEAFLOOR_CAVERN_ENTRANCE_GRUNT 0x40D9
|
||||
#define VAR_0x40DA 0x40DA
|
||||
#define VAR_0x40DB 0x40DB
|
||||
#define VAR_0x40DC 0x40DC
|
||||
#define VAR_UNUSED_0x40DB 0x40DB // Unused Var
|
||||
#define VAR_UNUSED_0x40DC 0x40DC // Unused Var
|
||||
#define VAR_EVENT_PICHU_SLOT 0x40DD
|
||||
#define VAR_0x40DE 0x40DE
|
||||
#define VAR_0x40DF 0x40DF
|
||||
#define VAR_0x40E0 0x40E0
|
||||
#define VAR_0x40E1 0x40E1
|
||||
#define VAR_0x40E2 0x40E2
|
||||
#define VAR_0x40E3 0x40E3
|
||||
#define VAR_0x40E4 0x40E4
|
||||
#define VAR_0x40E5 0x40E5
|
||||
#define VAR_NEVER_READ_0x40DE 0x40DE // Var is written to, but never read
|
||||
#define VAR_NEVER_READ_0x40DF 0x40DF // Var is written to, but never read
|
||||
#define VAR_NEVER_READ_0x40E0 0x40E0 // Var is written to, but never read
|
||||
#define VAR_NEVER_READ_0x40E1 0x40E1 // Var is written to, but never read
|
||||
#define VAR_NEVER_READ_0x40E2 0x40E2 // Var is written to, but never read
|
||||
#define VAR_NEVER_READ_0x40E3 0x40E3 // Var is written to, but never read
|
||||
#define VAR_NEVER_READ_0x40E4 0x40E4 // var is written to, but never read
|
||||
#define VAR_UNUSED_0x40E5 0x40E5 // Unused Var
|
||||
#define VAR_DAILY_SLOTS 0x40E6
|
||||
#define VAR_DAILY_WILDS 0x40E7
|
||||
#define VAR_DAILY_BLENDER 0x40E8
|
||||
#define VAR_DAILY_PLANTED_BERRIES 0x40E9
|
||||
#define VAR_DAILY_PICKED_BERRIES 0x40EA
|
||||
#define VAR_DAILY_ROULETTE 0x40EB
|
||||
#define VAR_0x40EC 0x40EC
|
||||
#define VAR_0x40ED 0x40ED
|
||||
#define VAR_0x40EE 0x40EE
|
||||
#define VAR_0x40EF 0x40EF
|
||||
#define VAR_0x40F0 0x40F0
|
||||
#define VAR_SECRET_BASE_STEP_COUNTER 0x40EC // Used by Secret Base TV programs
|
||||
#define VAR_SECRET_BASE_LAST_ITEM_USED 0x40ED // Used by Secret Base TV programs
|
||||
#define VAR_SECRET_BASE_LOW_TV_FLAGS 0x40EE // Used by Secret Base TV programs
|
||||
#define VAR_SECRET_BASE_HIGH_TV_FLAGS 0x40EF // Used by Secret Base TV programs
|
||||
#define VAR_SECRET_BASE_IS_NOT_LOCAL 0x40F0 // Set to TRUE while in another player's secret base.
|
||||
#define VAR_DAILY_BP 0x40F1
|
||||
#define VAR_0x40F2 0x40F2
|
||||
#define VAR_0x40F3 0x40F3
|
||||
#define VAR_0x40F4 0x40F4
|
||||
#define VAR_0x40F5 0x40F5
|
||||
#define VAR_0x40F6 0x40F6
|
||||
#define VAR_0x40F7 0x40F7
|
||||
#define VAR_0x40F8 0x40F8
|
||||
#define VAR_0x40F9 0x40F9
|
||||
#define VAR_0x40FA 0x40FA
|
||||
#define VAR_0x40FB 0x40FB
|
||||
#define VAR_0x40FC 0x40FC
|
||||
#define VAR_0x40FD 0x40FD
|
||||
#define VAR_0x40FE 0x40FE
|
||||
#define VAR_0x40FF 0x40FF
|
||||
#define VAR_WALLY_CALL_STEP_COUNTER 0x40F2
|
||||
#define VAR_WINONA_CALL_STEP_COUNTER 0x40F3
|
||||
#define VAR_ROXANNE_CALL_STEP_COUNTER 0x40F4
|
||||
#define VAR_SCOTT_CALL_STEP_COUNTER 0x40F5
|
||||
#define VAR_RIVAL_RAYQUAZA_CALL_STEP_COUNTER 0x40F6
|
||||
#define VAR_UNUSED_0x40F7 0x40F7 // Unused Var
|
||||
#define VAR_UNUSED_0x40F8 0x40F8 // Unused Var
|
||||
#define VAR_UNUSED_0x40F9 0x40F9 // Unused Var
|
||||
#define VAR_UNUSED_0x40FA 0x40FA // Unused Var
|
||||
#define VAR_UNUSED_0x40FB 0x40FB // Unused Var
|
||||
#define VAR_UNUSED_0x40FC 0x40FC // Unused Var
|
||||
#define VAR_UNUSED_0x40FD 0x40FD // Unused Var
|
||||
#define VAR_UNUSED_0x40FE 0x40FE // Unused Var
|
||||
#define VAR_UNUSED_0x40FF 0x40FF // Unused Var
|
||||
|
||||
#define SPECIAL_VARS_START 0x8000
|
||||
// special vars
|
||||
// They are commonly used as parameters to commands, or return values from commands.
|
||||
#define VAR_0x8000 0x8000
|
||||
#define VAR_0x8001 0x8001
|
||||
#define VAR_0x8002 0x8002
|
||||
#define VAR_0x8003 0x8003
|
||||
#define VAR_0x8004 0x8004
|
||||
#define VAR_0x8005 0x8005
|
||||
#define VAR_0x8006 0x8006
|
||||
#define VAR_0x8007 0x8007
|
||||
#define VAR_0x8008 0x8008
|
||||
#define VAR_0x8009 0x8009
|
||||
#define VAR_0x800A 0x800A
|
||||
#define VAR_0x800B 0x800B
|
||||
#define VAR_FACING 0x800C
|
||||
#define VAR_RESULT 0x800D
|
||||
#define VAR_ITEM_ID 0x800E
|
||||
#define VAR_LAST_TALKED 0x800F
|
||||
#define VAR_CONTEST_RANK 0x8010
|
||||
#define VAR_CONTEST_CATEGORY 0x8011
|
||||
#define VAR_MON_BOX_ID 0x8012
|
||||
#define VAR_MON_BOX_POS 0x8013
|
||||
#define VAR_0x8014 0x8014
|
||||
#define VAR_0x8015 0x8015
|
||||
#define VAR_0x8000 0x8000
|
||||
#define VAR_0x8001 0x8001
|
||||
#define VAR_0x8002 0x8002
|
||||
#define VAR_0x8003 0x8003
|
||||
#define VAR_0x8004 0x8004
|
||||
#define VAR_0x8005 0x8005
|
||||
#define VAR_0x8006 0x8006
|
||||
#define VAR_0x8007 0x8007
|
||||
#define VAR_0x8008 0x8008
|
||||
#define VAR_0x8009 0x8009
|
||||
#define VAR_0x800A 0x800A
|
||||
#define VAR_0x800B 0x800B
|
||||
#define VAR_FACING 0x800C
|
||||
#define VAR_RESULT 0x800D
|
||||
#define VAR_ITEM_ID 0x800E
|
||||
#define VAR_LAST_TALKED 0x800F
|
||||
#define VAR_CONTEST_RANK 0x8010
|
||||
#define VAR_CONTEST_CATEGORY 0x8011
|
||||
#define VAR_MON_BOX_ID 0x8012
|
||||
#define VAR_MON_BOX_POS 0x8013
|
||||
#define VAR_UNUSED_0x8014 0x8014
|
||||
#define VAR_TRAINER_BATTLE_OPPONENT_A 0x8015 // Alias of gTrainerBattleOpponent_A
|
||||
|
||||
#endif // GUARD_CONSTANTS_VARS_H
|
||||
|
||||
@@ -37,4 +37,30 @@
|
||||
#define COORD_EVENT_WEATHER_ROUTE119_CYCLE 20
|
||||
#define COORD_EVENT_WEATHER_ROUTE123_CYCLE 21
|
||||
|
||||
// These are the "unusual weather events" that are used
|
||||
// to find Kyogre and Groudon.
|
||||
#define UNUSUAL_WEATHER_COUNT_PER_LEGENDARY 8
|
||||
#define UNUSUAL_WEATHER_GROUDON_LOCATIONS_START 1
|
||||
#define UNUSUAL_WEATHER_KYOGRE_LOCATIONS_START 1 + UNUSUAL_WEATHER_COUNT_PER_LEGENDARY
|
||||
|
||||
#define UNUSUAL_WEATHER_NONE 0
|
||||
// Groudon locations
|
||||
#define UNUSUAL_WEATHER_ROUTE_114_NORTH 1
|
||||
#define UNUSUAL_WEATHER_ROUTE_114_SOUTH 2
|
||||
#define UNUSUAL_WEATHER_ROUTE_115_WEST 3
|
||||
#define UNUSUAL_WEATHER_ROUTE_115_EAST 4
|
||||
#define UNUSUAL_WEATHER_ROUTE_116_NORTH 5
|
||||
#define UNUSUAL_WEATHER_ROUTE_116_SOUTH 6
|
||||
#define UNUSUAL_WEATHER_ROUTE_118_EAST 7
|
||||
#define UNUSUAL_WEATHER_ROUTE_118_WEST 8
|
||||
// Kyogre locations
|
||||
#define UNUSUAL_WEATHER_ROUTE_105_NORTH 9
|
||||
#define UNUSUAL_WEATHER_ROUTE_105_SOUTH 10
|
||||
#define UNUSUAL_WEATHER_ROUTE_125_WEST 11
|
||||
#define UNUSUAL_WEATHER_ROUTE_125_EAST 12
|
||||
#define UNUSUAL_WEATHER_ROUTE_127_NORTH 13
|
||||
#define UNUSUAL_WEATHER_ROUTE_127_SOUTH 14
|
||||
#define UNUSUAL_WEATHER_ROUTE_129_WEST 15
|
||||
#define UNUSUAL_WEATHER_ROUTE_129_EAST 16
|
||||
|
||||
#endif // GUARD_CONSTANTS_WEATHER_H
|
||||
|
||||
@@ -47,6 +47,6 @@ extern u16 gSpecialVar_LastTalked;
|
||||
extern u16 gSpecialVar_Facing;
|
||||
extern u16 gSpecialVar_MonBoxId;
|
||||
extern u16 gSpecialVar_MonBoxPos;
|
||||
extern u16 gSpecialVar_0x8014;
|
||||
extern u16 gSpecialVar_Unused_0x8014;
|
||||
|
||||
#endif // GUARD_EVENT_DATA_H
|
||||
|
||||
@@ -564,7 +564,7 @@ extern const u8 EventScript_FallDownHole[];
|
||||
extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252BE8[];
|
||||
extern const u8 EventScript_Poison[];
|
||||
extern const u8 EventScript_EggHatch[];
|
||||
extern const u8 gUnknown_08273D1F[];
|
||||
extern const u8 UnusualWeather_EventScript_EndEventAndCleanup_1[];
|
||||
extern const u8 IslandCave_EventScript_238EAF[];
|
||||
extern const u8 MauvilleCity_EventScript_1DF7BA[];
|
||||
extern const u8 Route119_EventScript_1F49EC[];
|
||||
|
||||
@@ -7,13 +7,13 @@ u16 get_unknown_box_id(void);
|
||||
bool8 InMultiBattleRoom(void);
|
||||
void sub_813BF10(void);
|
||||
void IncrementBirthIslandRockStepCount(void);
|
||||
bool8 sub_813B3B0(void);
|
||||
bool8 UnusualWeatherHasExpired(void);
|
||||
bool8 ShouldDoBrailleRegicePuzzle(void);
|
||||
bool32 is_tile_that_overrides_player_control(void);
|
||||
bool32 sub_8138120(void);
|
||||
bool32 sub_8138168(void);
|
||||
bool32 sub_81381B0(void);
|
||||
bool32 sub_81381F8(void);
|
||||
bool32 ShouldDoWallyCall(void);
|
||||
bool32 ShouldDoWinonaCall(void);
|
||||
bool32 ShouldDoScottCall(void);
|
||||
bool32 ShouldDoRoxanneCall(void);
|
||||
bool32 ShouldDoRivalRayquazaCall(void);
|
||||
bool32 CountSSTidalStep(u16 delta);
|
||||
u8 GetSSTidalLocation(s8 *mapGroup, s8 *mapNum, s16 *x, s16 *y);
|
||||
void sub_813A128(void);
|
||||
|
||||
@@ -795,15 +795,15 @@ struct TrainerNameRecord
|
||||
|
||||
struct SaveTrainerHill
|
||||
{
|
||||
/*0x3D64*/ u32 field_3D64;
|
||||
/*0x3D68*/ u32 field_3D68;
|
||||
/*0x3D64*/ u32 timer;
|
||||
/*0x3D68*/ u32 bestTime;
|
||||
/*0x3D6C*/ u8 field_3D6C;
|
||||
/*0x3D6D*/ u8 unused;
|
||||
/*0x3D6E*/ u16 field_3D6E_0a:1; // 1
|
||||
/*0x3D6E*/ u16 field_3D6E_0b:1; // 2
|
||||
/*0x3D6E*/ u16 field_3D6E_0c:1; // 4
|
||||
/*0x3D6E*/ u16 field_3D6E_0d:1; // 8
|
||||
/*0x3D6E*/ u16 field_3D6E_0e:1; // x10
|
||||
/*0x3D6E*/ u16 hasLost:1; // 8
|
||||
/*0x3D6E*/ u16 maybeECardScanDuringChallenge:1; // x10
|
||||
/*0x3D6E*/ u16 field_3D6E_0f:1; // x20
|
||||
/*0x3D6E*/ u16 tag:2; // x40, x80 = xC0
|
||||
};
|
||||
|
||||
@@ -61,8 +61,8 @@ void SetHBlankCallback(IntrCallback callback);
|
||||
void SetVCountCallback(IntrCallback callback);
|
||||
void SetSerialCallback(IntrCallback callback);
|
||||
void InitFlashTimer(void);
|
||||
void sub_80008DC(u32 *var);
|
||||
void sub_80008E8(void);
|
||||
void SetTrainerHillVBlankCounter(u32 *var);
|
||||
void ClearTrainerHillVBlankCounter(void);
|
||||
void DoSoftReset(void);
|
||||
void ClearPokemonCrySongs(void);
|
||||
void RestoreSerialTimer3IntrHandlers(void);
|
||||
|
||||
@@ -25,23 +25,23 @@ void InitStandardTextBoxWindows(void);
|
||||
void sub_8197200(void);
|
||||
u16 RunTextPrintersAndIsPrinter0Active(void);
|
||||
void sub_81973A4(void);
|
||||
void NewMenuHelpers_DrawDialogueFrame(u8, u8);
|
||||
void sub_819746C(u8 windowId, bool8 copyToVram);
|
||||
void DrawDialogueFrame(u8, u8);
|
||||
void ClearStdWindowAndFrame(u8 windowId, bool8 copyToVram);
|
||||
u16 AddTextPrinterParameterized2(u8 windowId, u8 fontId, const u8 *str, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16), u8 fgColor, u8 bgColor, u8 shadowColor);
|
||||
void PrintPlayerNameOnWindow(u8, const u8*, u16, u16);
|
||||
void DisplayItemMessageOnField(u8 taskId, const u8 *src, TaskFunc callback);
|
||||
void sub_8197434(u8 windowId, bool8 copyToVram);
|
||||
void ClearDialogWindowAndFrame(u8 windowId, bool8 copyToVram);
|
||||
void SetStandardWindowBorderStyle(u8 a0, u8 a1);
|
||||
void DisplayYesNoMenu(void);
|
||||
void DisplayYesNoMenuDefaultYes(void);
|
||||
u32 GetPlayerTextSpeed(void);
|
||||
u8 GetPlayerTextSpeedDelay(void);
|
||||
void sub_81978B0(u16 arg0);
|
||||
void AddTextPrinterWithCallbackForMessage(bool8 a1, void (*callback)(struct TextPrinterTemplate *, u16));
|
||||
void sub_8199DF0(u32 bg, u8 a1, int a2, int a3);
|
||||
void AddTextPrinterParameterized3(u8 windowId, u8 fontId, u8 left, u8 top, const u8 *color, s8 speed, const u8 *str);
|
||||
void sub_8198070(u8 windowId, bool8 copyToVram);
|
||||
void ClearStdWindowAndFrameToTransparent(u8 windowId, bool8 copyToVram);
|
||||
void SetWindowTemplateFields(struct WindowTemplate* template, u8 priority, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 palNum, u16 baseBlock);
|
||||
void SetWindowBorderStyle(u8 windowId, bool8 copyToVram, u16 tileStart, u8 palette);
|
||||
void DrawStdFrameWithCustomTileAndPalette(u8 windowId, bool8 copyToVram, u16 tileStart, u8 palette);
|
||||
void schedule_bg_copy_tilemap_to_vram(u8 bgNum);
|
||||
void PrintMenuTable(u8 windowId, u8 itemCount, const struct MenuAction *strs);
|
||||
u8 InitMenuInUpperLeftCornerPlaySoundWhenAPressed(u8 windowId, u8 numItems, u8 initialCursorPos);
|
||||
@@ -60,9 +60,9 @@ s8 ProcessMenuInput_other(void);
|
||||
void do_scheduled_bg_tilemap_copies_to_vram(void);
|
||||
void clear_scheduled_bg_copies_to_vram(void);
|
||||
void AddTextPrinterParameterized4(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, const u8 *color, s8 speed, const u8 *str);
|
||||
void sub_8197B1C(u8 windowId, bool8 copyToVram, u16 a2, u8 a3);
|
||||
void DrawDialogFrameWithCustomTileAndPalette(u8 windowId, bool8 copyToVram, u16 a2, u8 a3);
|
||||
void sub_81995E4(u8 windowId, u8 optionsNo, const struct MenuAction *actions, const u8 *actionIds);
|
||||
void sub_8197DF8(u8 windowId, bool8 copyToVram);
|
||||
void ClearDialogWindowAndFrameToTransparent(u8 windowId, bool8 copyToVram);
|
||||
u16 sub_8198AA4(u8, u8, u8, u8, u8, u8, u16);
|
||||
void *malloc_and_decompress(const void *src, u32 *sizeOut);
|
||||
u16 copy_decompressed_tile_data_to_vram(u8 bgId, const void *src, u16 size, u16 offset, u8 mode);
|
||||
@@ -75,13 +75,13 @@ u8 GetStartMenuWindowId(void);
|
||||
void sub_819A2BC(u8, u8);
|
||||
u8 Menu_MoveCursor(s8 cursorDelta);
|
||||
u8 Menu_MoveCursorNoWrapAround(s8 cursorDelta);
|
||||
void NewMenuHelpers_DrawStdWindowFrame(u8 windowId, bool8 CopyToVram);
|
||||
void DrawStdWindowFrame(u8 windowId, bool8 CopyToVram);
|
||||
u8 sub_81979C4(u8 a1);
|
||||
u8 sub_81983AC(u8 windowId, u8 fontId, u8 left, u8 top, u8 cursorHeight, u8 numChoices, u8 initialCursorPos);
|
||||
void sub_819786C(u8 windowId, bool8 copyToVram);
|
||||
void AddTextPrinterForMessage_2(bool8 allowSkippingDelayWithButtonPress);
|
||||
void RemoveStartMenuWindow(void);
|
||||
void sub_8197948(u8 initialCursorPos);
|
||||
void DisplayYesNoMenuWithDefault(u8 initialCursorPos);
|
||||
void sub_819A344(u8 a0, u8 *dest, u8 color);
|
||||
void RemoveMapNamePopUpWindow(void);
|
||||
u8 GetMapNamePopUpWindowId(void);
|
||||
|
||||
@@ -119,9 +119,9 @@ u8 GetMapTypeByGroupAndId(s8 mapGroup, s8 mapNum);
|
||||
u8 GetMapTypeByWarpData(struct WarpData *warp);
|
||||
u8 GetCurrentMapType(void);
|
||||
u8 GetLastUsedWarpMapType(void);
|
||||
bool8 is_map_type_1_2_3_5_or_6(u8 mapType);
|
||||
bool8 IsMapTypeOutdoors(u8 mapType);
|
||||
bool8 Overworld_MapTypeAllowsTeleportAndFly(u8 mapType);
|
||||
bool8 Overworld_MapTypeIsIndoors(u8 mapType);
|
||||
bool8 IsMapTypeIndoors(u8 mapType);
|
||||
u8 GetSavedWarpRegionMapSectionId(void);
|
||||
u8 GetCurrentRegionMapSectionId(void);
|
||||
u8 GetCurrentMapBattleScene(void);
|
||||
|
||||
@@ -39,10 +39,10 @@ struct SiiRtcInfo
|
||||
u8 alarmMinute;
|
||||
};
|
||||
|
||||
void SiiRtcUnprotect();
|
||||
void SiiRtcProtect();
|
||||
u8 SiiRtcProbe();
|
||||
bool8 SiiRtcReset();
|
||||
void SiiRtcUnprotect(void);
|
||||
void SiiRtcProtect(void);
|
||||
u8 SiiRtcProbe(void);
|
||||
bool8 SiiRtcReset(void);
|
||||
bool8 SiiRtcGetStatus(struct SiiRtcInfo *rtc);
|
||||
bool8 SiiRtcSetStatus(struct SiiRtcInfo *rtc);
|
||||
bool8 SiiRtcGetDateTime(struct SiiRtcInfo *rtc);
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#ifndef GUARD_TRAINER_HILL_H
|
||||
#define GUARD_TRAINER_HILL_H
|
||||
|
||||
extern u32 *gUnknown_0203CF5C;
|
||||
extern u32 *gTrainerHillVBlankCounter;
|
||||
|
||||
void CallTrainerHillFunction(void);
|
||||
void ResetTrainerHillResults(void);
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
#ifndef GUARD_WINDOW_H
|
||||
#define GUARD_WINDOW_H
|
||||
|
||||
#define PIXEL_FILL(num) ((num) | ((num) << 4))
|
||||
|
||||
enum
|
||||
{
|
||||
WINDOW_BG,
|
||||
@@ -73,6 +75,4 @@ extern u32 filler_03002F58;
|
||||
extern u32 filler_03002F5C;
|
||||
extern u32 filler_03002F64;
|
||||
|
||||
extern u8 gUnknown_03002F60;
|
||||
|
||||
#endif // GUARD_WINDOW_H
|
||||
|
||||
Reference in New Issue
Block a user