Merge branch 'master' into document-eventscripts

This commit is contained in:
GriffinR
2019-09-17 18:01:20 -04:00
committed by GitHub
49 changed files with 1225 additions and 982 deletions

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@@ -1,6 +1,8 @@
#ifndef GUARD_CONSTANTS_BATTLE_FRONTIER_H
#define GUARD_CONSTANTS_BATTLE_FRONTIER_H
#define FRONTIER_CHALLENGE(facility, mode) ((facility << 8) + mode)
// Battle Frontier facility ids.
#define FRONTIER_FACILITY_TOWER 0
#define FRONTIER_FACILITY_DOME 1
@@ -41,6 +43,36 @@
#define SPECIAL_BATTLE_PIKE_DOUBLE 9
#define SPECIAL_BATTLE_PYRAMID 10
#define MAX_BATTLE_FRONTIER_POINTS 9999
// Frontier Maniac
#define FRONTIER_MANIAC_BATTLE_TOWER_SINGLES 0
#define FRONTIER_MANIAC_BATTLE_TOWER_DOUBLES 1
#define FRONTIER_MANIAC_BATTLE_TOWER_MULTIS 2
#define FRONTIER_MANIAC_BATTLE_TOWER_LINK_MULTIS 3
#define FRONTIER_MANIAC_BATTLE_DOME 4
#define FRONTIER_MANIAC_BATTLE_FACTORY 5
#define FRONTIER_MANIAC_BATTLE_PALACE 6
#define FRONTIER_MANIAC_BATTLE_ARENA 7
#define FRONTIER_MANIAC_BATTLE_PIKE 8
#define FRONTIER_MANIAC_BATTLE_PYRAMID 9
#define FRONTIER_MANIAC_FACILITY_COUNT 10
#define FRONTIER_MANIAC_MESSAGE_COUNT 3
// Frontier Gambler
#define FRONTIER_GAMBLER_WAITING 0
#define FRONTIER_GAMBLER_PLACED_BET 1
#define FRONTIER_GAMBLER_WON 2
#define FRONTIER_GAMBLER_LOST 3
#define FRONTIER_GAMBLER_BET_5 0
#define FRONTIER_GAMBLER_BET_10 1
#define FRONTIER_GAMBLER_BET_15 2
#define FRONTIER_GAMBLER_BET_CANCEL 3
#define FRONTIER_GAMBLER_CHALLENGE_COUNT 12
// For 'ShowFacilityResultsWindow' function which is a part of the 'CallFrontierUtilFunc' special.
#define RESULTS_LINK_CONTEST 7

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@@ -0,0 +1,52 @@
#ifndef GUARD_CONSTANTS_FIELD_SPECIALS_H
#define GUARD_CONSTANTS_FIELD_SPECIALS_H
// PC Locations
#define PC_LOCATION_OTHER 0
#define PC_LOCATION_BRENDANS_HOUSE 1
#define PC_LOCATION_MAYS_HOUSE 2
// SS Tidal Locations
#define SS_TIDAL_LOCATION_OTHER 0
#define SS_TIDAL_LOCATION_SLATEPORT 1
#define SS_TIDAL_LOCATION_LILYCOVE 2
#define SS_TIDAL_LOCATION_ROUTE124 3
#define SS_TIDAL_LOCATION_ROUTE131 4
// Scrollable Multichoice Menus
#define SCROLL_MULTI_NONE 0
#define SCROLL_MULTI_GLASS_WORKSHOP_VENDOR 1
#define SCROLL_MULTI_POKEMON_FAN_CLUB_RATER 2
#define SCROLL_MULTI_BF_EXCHANGE_CORNER_DECOR_VENDOR_1 3
#define SCROLL_MULTI_BF_EXCHANGE_CORNER_DECOR_VENDOR_2 4
#define SCROLL_MULTI_BF_EXCHANGE_CORNER_VITAMIN_VENDOR 5
#define SCROLL_MULTI_BF_EXCHANGE_CORNER_HOLD_ITEM_VENDOR 6
#define SCROLL_MULTI_BERRY_POWDER_VENDOR 7
#define SCROLL_MULTI_BF_RECEPTIONIST 8
#define SCROLL_MULTI_BF_MOVE_TUTOR_1 9
#define SCROLL_MULTI_BF_MOVE_TUTOR_2 10
#define SCROLL_MULTI_SS_TIDAL_DESTINATION 11
#define SCROLL_MULTI_BATTLE_TENT_RULES 12
#define MAX_SCROLL_MULTI_ON_SCREEN 6
#define MAX_SCROLL_MULTI_LENGTH 16
// Dept Store Floor Numbers
#define DEPT_STORE_FLOORNUM_B4F 0
#define DEPT_STORE_FLOORNUM_B3F 1
#define DEPT_STORE_FLOORNUM_B2F 2
#define DEPT_STORE_FLOORNUM_B1F 3
#define DEPT_STORE_FLOORNUM_1F 4
#define DEPT_STORE_FLOORNUM_2F 5
#define DEPT_STORE_FLOORNUM_3F 6
#define DEPT_STORE_FLOORNUM_4F 7
#define DEPT_STORE_FLOORNUM_5F 8
#define DEPT_STORE_FLOORNUM_6F 9
#define DEPT_STORE_FLOORNUM_7F 10
#define DEPT_STORE_FLOORNUM_8F 11
#define DEPT_STORE_FLOORNUM_9F 12
#define DEPT_STORE_FLOORNUM_10F 13
#define DEPT_STORE_FLOORNUM_11F 14
#define DEPT_STORE_FLOORNUM_ROOFTOP 15
#endif // GUARD_CONSTANTS_FIELD_SPECIALS_H

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@@ -1400,7 +1400,7 @@
#define FLAG_ENABLE_SHIP_BIRTH_ISLAND (SYSTEM_FLAGS + 0x75)
#define FLAG_ENABLE_SHIP_FARAWAY_ISLAND (SYSTEM_FLAGS + 0x76)
#define FLAG_SYS_STORAGE_UNKNOWN_FLAG (SYSTEM_FLAGS + 0x77)
#define FLAG_SHOWN_BOX_WAS_FULL_MESSAGE (SYSTEM_FLAGS + 0x77)
#define FLAG_ARRIVED_ON_FARAWAY_ISLAND (SYSTEM_FLAGS + 0x78)
#define FLAG_ARRIVED_AT_MARINE_CAVE_EMERGE_SPOT (SYSTEM_FLAGS + 0x79)

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@@ -61,14 +61,14 @@
#define VAR_0x402E 0x402E
#define VAR_FRONTIER_MANIAC_FACILITY 0x402F
#define VAR_FRONTIER_GAMBLER_FACILITY 0x4030
#define VAR_FRONTIER_GAMBLER_SET_FACILITY_F 0x4031
#define VAR_FRONTIER_GAMBLER_CHALLENGE 0x4030
#define VAR_FRONTIER_GAMBLER_SET_CHALLENGE 0x4031
#define VAR_FRONTIER_GAMBLER_AMOUNT_BET 0x4032
#define VAR_FRONTIER_GAMBLER_PLACED_BET_F 0x4033
#define VAR_FRONTIER_GAMBLER_STATE 0x4033
#define VAR_DEOXYS_ROCK_STEP_COUNT 0x4034
#define VAR_DEOXYS_ROCK_LEVEL 0x4035
#define VAR_STORAGE_UNKNOWN 0x4036
#define VAR_PC_BOX_TO_SEND_MON 0x4036
#define VAR_UNUSUAL_WEATHER_LOCATION 0x4037
#define VAR_UNUSUAL_WEATHER_STEP_COUNTER 0x4038
#define VAR_SHOULD_END_UNUSUAL_WEATHER 0x4039

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@@ -5,8 +5,8 @@ extern bool8 gBikeCyclingChallenge;
extern u8 gBikeCollisions;
u8 GetLeadMonIndex(void);
u8 sub_813B260(void);
u16 get_unknown_box_id(void);
u8 IsDestinationBoxFull(void);
u16 GetPCBoxToSendMon(void);
bool8 InMultiBattleRoom(void);
void sub_813BF10(void);
void IncrementBirthIslandRockStepCount(void);
@@ -19,17 +19,17 @@ bool32 ShouldDoRoxanneCall(void);
bool32 ShouldDoRivalRayquazaCall(void);
bool32 CountSSTidalStep(u16 delta);
u8 GetSSTidalLocation(s8 *mapGroup, s8 *mapNum, s16 *x, s16 *y);
void sub_813A128(void);
void sub_813A878(u8 a0);
void ShowScrollableMultichoice(void);
void FrontierGamblerSetWonOrLost(bool8 won);
u8 sub_813BADC(u8 a0);
bool8 sub_813B9C0(void);
void SetShoalItemFlag(u16 v0);
void UpdateFrontierManiac(u16 a0);
void UpdateFrontierGambler(u16 a0);
bool8 InPokemonCenter(void);
void SetShoalItemFlag(u16 unused);
void UpdateFrontierManiac(u16 daysSince);
void UpdateFrontierGambler(u16 daysSince);
void ResetCyclingRoadChallengeData(void);
bool8 warp0_in_pokecenter(void);
bool8 UsedPokemonCenterWarp(void);
void ResetFanClub(void);
bool8 sub_813B21C(void);
void set_unknown_box_id(u8 id);
bool8 ShouldShowBoxWasFullMessage(void);
void SetPCBoxToSendMon(u8 boxId);
#endif // GUARD_FIELD_SPECIALS_H

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@@ -4,8 +4,7 @@
enum
{
TVSHOW_OFF_AIR,
TVSHOW_FAN_CLUB_LETTER = 1,
TVSHOW_FAN_CLUB_LETTER,
TVSHOW_RECENT_HAPPENINGS,
TVSHOW_PKMN_FAN_CLUB_OPINIONS,
TVSHOW_UNKN_SHOWTYPE_04,

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@@ -26,6 +26,41 @@ enum
PARTY_GIVE_ITEM,
};
enum
{
TUTOR_MOVE_MEGA_PUNCH,
TUTOR_MOVE_SWORDS_DANCE,
TUTOR_MOVE_MEGA_KICK,
TUTOR_MOVE_BODY_SLAM,
TUTOR_MOVE_DOUBLE_EDGE,
TUTOR_MOVE_COUNTER,
TUTOR_MOVE_SEISMIC_TOSS,
TUTOR_MOVE_MIMIC,
TUTOR_MOVE_METRONOME,
TUTOR_MOVE_SOFT_BOILED,
TUTOR_MOVE_DREAM_EATER,
TUTOR_MOVE_THUNDER_WAVE,
TUTOR_MOVE_EXPLOSION,
TUTOR_MOVE_ROCK_SLIDE,
TUTOR_MOVE_SUBSTITUTE,
TUTOR_MOVE_DYNAMIC_PUNCH,
TUTOR_MOVE_ROLLOUT,
TUTOR_MOVE_PSYCH_UP,
TUTOR_MOVE_SNORE,
TUTOR_MOVE_ICY_WIND,
TUTOR_MOVE_ENDURE,
TUTOR_MOVE_MUD_SLAP,
TUTOR_MOVE_ICE_PUNCH,
TUTOR_MOVE_SWAGGER,
TUTOR_MOVE_SLEEP_TALK,
TUTOR_MOVE_SWIFT,
TUTOR_MOVE_DEFENSE_CURL,
TUTOR_MOVE_THUNDER_PUNCH,
TUTOR_MOVE_FIRE_PUNCH,
TUTOR_MOVE_FURY_CUTTER,
TUTOR_MOVE_COUNT
};
struct Struct203CEC8
{
MainCallback exitCallback;

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@@ -4,6 +4,7 @@
#define NUM_REELS 3
#define REEL_NUM_TAGS 21
#define REEL_TAG_HEIGHT 24
#define SLOT_MACHINE_COUNT 12
// Lucky Flags
#define LUCKY_BIAS_REPLAY (1 << 0)

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@@ -758,31 +758,29 @@ extern const u8 BattleFrontier_Lounge2_Text_26174D[];
extern const u8 BattleFrontier_Lounge2_Text_2617F9[];
extern const u8 BattleFrontier_Lounge2_Text_2618C4[];
extern const u8 BattleFrontier_Lounge5_Text_26468D[];
extern const u8 BattleFrontier_Lounge5_Text_2646E5[];
extern const u8 BattleFrontier_Lounge5_Text_264741[];
extern const u8 BattleFrontier_Lounge5_Text_2647A4[];
extern const u8 BattleFrontier_Lounge5_Text_2647FC[];
extern const u8 BattleFrontier_Lounge5_Text_264858[];
extern const u8 BattleFrontier_Lounge5_Text_2648BE[];
extern const u8 BattleFrontier_Lounge5_Text_264916[];
extern const u8 BattleFrontier_Lounge5_Text_264972[];
extern const u8 BattleFrontier_Lounge5_Text_2649D5[];
extern const u8 BattleFrontier_Lounge5_Text_264A3F[];
extern const u8 BattleFrontier_Lounge5_Text_264A9B[];
extern const u8 BattleFrontier_Lounge5_Text_264AF3[];
extern const u8 BattleFrontier_Lounge5_Text_264B5D[];
extern const u8 BattleFrontier_Lounge5_Text_2648BE[];
extern const u8 BattleFrontier_Lounge5_Text_264BC3[];
extern const u8 BattleFrontier_Lounge5_Text_264C36[];
extern const u8 BattleFrontier_Lounge5_Text_2648BE[];
extern const u8 BattleFrontier_Lounge5_Text_264C95[];
extern const u8 BattleFrontier_Lounge5_Text_264D01[];
extern const u8 BattleFrontier_Lounge5_Text_264D6B[];
extern const u8 BattleFrontier_Lounge5_Text_264DD7[];
extern const u8 BattleFrontier_Lounge5_Text_264E33[];
extern const u8 BattleFrontier_Lounge5_Text_264E8F[];
extern const u8 BattleFrontier_Lounge5_Text_2648BE[];
// Battle Frontier Nature Girl
extern const u8 BattleFrontier_Lounge5_Text_NatureGirlHardy[];
extern const u8 BattleFrontier_Lounge5_Text_NatureGirlLonely[];
extern const u8 BattleFrontier_Lounge5_Text_NatureGirlBrave[];
extern const u8 BattleFrontier_Lounge5_Text_NatureGirlAdamant[];
extern const u8 BattleFrontier_Lounge5_Text_NatureGirlNaughty[];
extern const u8 BattleFrontier_Lounge5_Text_NatureGirlBold[];
extern const u8 BattleFrontier_Lounge5_Text_NatureGirlDocileNaiveQuietQuirky[];
extern const u8 BattleFrontier_Lounge5_Text_NatureGirlRelaxed[];
extern const u8 BattleFrontier_Lounge5_Text_NatureGirlImpish[];
extern const u8 BattleFrontier_Lounge5_Text_NatureGirlLax[];
extern const u8 BattleFrontier_Lounge5_Text_NatureGirlTimid[];
extern const u8 BattleFrontier_Lounge5_Text_NatureGirlHasty[];
extern const u8 BattleFrontier_Lounge5_Text_NatureGirlSerious[];
extern const u8 BattleFrontier_Lounge5_Text_NatureGirlJolly[];
extern const u8 BattleFrontier_Lounge5_Text_NatureGirlModest[];
extern const u8 BattleFrontier_Lounge5_Text_NatureGirlMild[];
extern const u8 BattleFrontier_Lounge5_Text_NatureGirlBashful[];
extern const u8 BattleFrontier_Lounge5_Text_NatureGirlRash[];
extern const u8 BattleFrontier_Lounge5_Text_NatureGirlCalm[];
extern const u8 BattleFrontier_Lounge5_Text_NatureGirlGentle[];
extern const u8 BattleFrontier_Lounge5_Text_NatureGirlSassy[];
extern const u8 BattleFrontier_Lounge5_Text_NatureGirlCareful[];
extern const u8 BattleFrontier_Lounge3_Text_262261[];
extern const u8 BattleFrontier_Lounge3_Text_26230D[];