decompile field screen
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@@ -36,6 +36,7 @@ u32 GetPlayerTextSpeed(void);
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u8 GetPlayerTextSpeedDelay(void);
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void sub_81978B0(u16 arg0);
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void AddTextPrinterWithCallbackForMessage(bool8 a1, void (*callback)(struct TextPrinterTemplate *, u16));
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void sub_8199DF0(u32 bg, u8 a1, int a2, int a3);
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void AddTextPrinterParameterized3(u8 windowId, u8 fontId, u8 left, u8 top, const u8 *color, s8 speed, const u8 *str);
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void sub_8198070(u8 windowId, bool8 copyToVram);
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void SetWindowTemplateFields(struct WindowTemplate* template, u8 priority, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 palNum, u16 baseBlock);
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@@ -91,7 +91,7 @@ void Overworld_ClearSavedMusic(void);
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void Overworld_ChangeMusicToDefault(void);
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void Overworld_ChangeMusicTo(u16 newMusic);
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u8 GetMapMusicFadeoutSpeed(void);
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void music_something(void);
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void TryFadeOutOldMapMusic(void);
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bool8 BGMusicStopped(void);
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void Overworld_FadeOutMapMusic(void);
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void UpdateAmbientCry(s16 *state, u16 *delayCounter);
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