decompile field screen

This commit is contained in:
DizzyEggg
2018-12-08 21:42:36 +01:00
parent 5caca7a4d6
commit 58c4cec946
9 changed files with 1279 additions and 2735 deletions

View File

@@ -36,6 +36,7 @@ u32 GetPlayerTextSpeed(void);
u8 GetPlayerTextSpeedDelay(void);
void sub_81978B0(u16 arg0);
void AddTextPrinterWithCallbackForMessage(bool8 a1, void (*callback)(struct TextPrinterTemplate *, u16));
void sub_8199DF0(u32 bg, u8 a1, int a2, int a3);
void AddTextPrinterParameterized3(u8 windowId, u8 fontId, u8 left, u8 top, const u8 *color, s8 speed, const u8 *str);
void sub_8198070(u8 windowId, bool8 copyToVram);
void SetWindowTemplateFields(struct WindowTemplate* template, u8 priority, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 palNum, u16 baseBlock);

View File

@@ -91,7 +91,7 @@ void Overworld_ClearSavedMusic(void);
void Overworld_ChangeMusicToDefault(void);
void Overworld_ChangeMusicTo(u16 newMusic);
u8 GetMapMusicFadeoutSpeed(void);
void music_something(void);
void TryFadeOutOldMapMusic(void);
bool8 BGMusicStopped(void);
void Overworld_FadeOutMapMusic(void);
void UpdateAmbientCry(s16 *state, u16 *delayCounter);