Clean up some of save.c
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@@ -323,7 +323,7 @@ static bool32 RecordedBattleToSave(struct RecordedBattleSave *battleSave, struct
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saveSection->checksum = CalcByteArraySum((void*)(saveSection), sizeof(*saveSection) - 4);
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if (TryWriteSpecialSaveSection(SECTOR_ID_RECORDED_BATTLE, (void*)(saveSection)) != 1)
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if (TryWriteSpecialSaveSection(SECTOR_ID_RECORDED_BATTLE, (void*)(saveSection)) != SAVE_STATUS_OK)
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return FALSE;
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else
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return TRUE;
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@@ -492,7 +492,7 @@ bool32 MoveRecordedBattleToSaveData(void)
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static bool32 TryCopyRecordedBattleSaveData(struct RecordedBattleSave *dst, struct SaveSection *saveBuffer)
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{
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if (TryReadSpecialSaveSection(SECTOR_ID_RECORDED_BATTLE, (void*)(saveBuffer)) != 1)
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if (TryReadSpecialSaveSection(SECTOR_ID_RECORDED_BATTLE, (void*)(saveBuffer)) != SAVE_STATUS_OK)
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return FALSE;
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memcpy(dst, saveBuffer, sizeof(struct RecordedBattleSave));
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