Clean up some of save.c

This commit is contained in:
GriffinR
2020-01-12 15:27:37 -05:00
committed by huderlem
parent de49445a79
commit 58e64b9524
13 changed files with 190 additions and 182 deletions

View File

@@ -966,8 +966,8 @@ static u8 SaveConfirmInputCallback(void)
case 0: // Yes
switch (gSaveFileStatus)
{
case 0:
case 2:
case SAVE_STATUS_EMPTY:
case SAVE_STATUS_CORRUPT:
if (gDifferentSaveFile == FALSE)
{
sSaveDialogCallback = SaveFileExistsCallback;
@@ -1059,14 +1059,10 @@ static u8 SaveDoSaveCallback(void)
saveStatus = TrySavingData(SAVE_NORMAL);
}
if (saveStatus == 1) // Save succeded
{
if (saveStatus == SAVE_STATUS_OK)
ShowSaveMessage(gText_PlayerSavedGame, SaveSuccessCallback);
}
else // Save error
{
else
ShowSaveMessage(gText_SaveError, SaveErrorCallback);
}
SaveStartTimer();
return SAVE_IN_PROGRESS;