Document some battle anims and helpers

This commit is contained in:
Marcus Huderle
2018-12-30 10:58:42 -06:00
parent 2c2554e2ae
commit 58f130d007
17 changed files with 301 additions and 256 deletions

View File

@@ -2446,7 +2446,7 @@ void sub_8104E74(u8 taskId)
task->data[3] = 0;
task->data[4] = 0;
task->data[5] = 0;
task->data[15] = sub_80A861C(gBattleAnimTarget, 0);
task->data[15] = GetBattlerSpriteCoordAttr(gBattleAnimTarget, BATTLER_COORD_ATTR_HEIGHT);
if (GetBattlerSpriteBGPriorityRank(gBattleAnimTarget) == 1)
{
@@ -2531,7 +2531,7 @@ void sub_810501C(struct Sprite *sprite)
sprite->data[2] = 0;
sprite->data[3] = 16;
sprite->data[4] = 0;
sprite->data[5] = sub_80A861C(gBattleAnimTarget, 0) + 2;
sprite->data[5] = GetBattlerSpriteCoordAttr(gBattleAnimTarget, BATTLER_COORD_ATTR_HEIGHT) + 2;
sprite->data[6] = BattleAnimAdjustPanning(63);
sprite->callback = sub_8105078;
}