decompile sound.s
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@@ -3303,7 +3303,7 @@ _080F741C:
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mov r0, r8
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bl DestroyTask
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movs r0, 0x18
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bl audio_play
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bl PlaySE
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_080F74A4:
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add sp, 0x10
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pop {r3,r4}
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@@ -4288,13 +4288,13 @@ _080F7C7E:
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cmp r1, 0
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beq _080F7C8A
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movs r0, 0x16
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bl audio_play
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bl PlaySE
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_080F7C8A:
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ldr r3, [sp, 0x8]
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cmp r3, 0
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beq _080F7C96
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movs r0, 0x15
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bl audio_play
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bl PlaySE
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_080F7C96:
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add sp, 0x14
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pop {r3-r5}
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