decompile sound.s
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+5
-5
@@ -1212,7 +1212,7 @@ _08071E54:
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cmp r0, 0xF
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bne _08071E84
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movs r0, 0x17
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bl audio_play
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bl PlaySE
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adds r0, r4, 0
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movs r1, 0x1
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bl StartSpriteAnim
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@@ -1264,7 +1264,7 @@ _08071EBC:
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cmp r0, 0xF
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bne _08071EE8
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movs r0, 0x17
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bl audio_play
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bl PlaySE
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adds r0, r4, 0
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movs r1, 0x2
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bl StartSpriteAnim
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@@ -1337,7 +1337,7 @@ _08071F5C:
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cmp r0, 0xF
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bne _08071F90
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movs r0, 0x17
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bl audio_play
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bl PlaySE
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adds r0, r4, 0
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movs r1, 0x2
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bl StartSpriteAnim
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@@ -1349,7 +1349,7 @@ _08071F90:
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cmp r0, 0x1E
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bne _08071F9E
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movs r0, 0x17
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bl audio_play
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bl PlaySE
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_08071F9E:
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pop {r4,r5}
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pop {r0}
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@@ -1422,7 +1422,7 @@ _08072004:
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cmp r4, 0
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bne _08072032
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movs r0, 0x71
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bl audio_play
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bl PlaySE
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adds r2, r5, 0
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adds r2, 0x3E
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ldrb r0, [r2]
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