Fix inconsistent static s/g names

This commit is contained in:
GriffinR
2022-05-17 13:51:54 -04:00
parent ef4d99c87e
commit 593e2c9be0
42 changed files with 528 additions and 534 deletions
+2 -2
View File
@@ -15,7 +15,7 @@ static void AnimOverheatFlame_Step(struct Sprite *);
static void AnimTask_DragonDanceWaver_Step(u8);
static void UpdateDragonDanceScanlineEffect(struct Task *);
EWRAM_DATA static u16 gUnusedOverheatData[7] = {0};
EWRAM_DATA static u16 sUnusedOverheatData[7] = {0};
static const union AnimCmd sAnim_OutrageOverheatFire_0[] =
{
@@ -426,7 +426,7 @@ static void AnimOverheatFlame(struct Sprite *sprite)
sprite->data[3] = gBattleAnimArgs[3];
sprite->callback = AnimOverheatFlame_Step;
for (i = 0; i < 7; i++)
gUnusedOverheatData[i] = sprite->data[i];
sUnusedOverheatData[i] = sprite->data[i];
}
static void AnimOverheatFlame_Step(struct Sprite *sprite)