Fix inconsistent static s/g names
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+4
-4
@@ -159,7 +159,7 @@ const struct BgTemplate gBattleBgTemplates[] =
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},
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};
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static const struct WindowTemplate gStandardBattleWindowTemplates[] =
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static const struct WindowTemplate sStandardBattleWindowTemplates[] =
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{
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[B_WIN_MSG] = {
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.bg = 0,
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@@ -380,7 +380,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] =
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DUMMY_WIN_TEMPLATE
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};
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static const struct WindowTemplate gBattleArenaWindowTemplates[] =
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static const struct WindowTemplate sBattleArenaWindowTemplates[] =
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{
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[B_WIN_MSG] = {
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.bg = 0,
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@@ -594,8 +594,8 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] =
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const struct WindowTemplate * const gBattleWindowTemplates[] =
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{
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[B_WIN_TYPE_NORMAL] = gStandardBattleWindowTemplates,
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[B_WIN_TYPE_ARENA] = gBattleArenaWindowTemplates,
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[B_WIN_TYPE_NORMAL] = sStandardBattleWindowTemplates,
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[B_WIN_TYPE_ARENA] = sBattleArenaWindowTemplates,
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};
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static const struct BattleBackground sBattleTerrainTable[] =
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