Fix inconsistent static s/g names

This commit is contained in:
GriffinR
2022-05-17 13:51:54 -04:00
parent ef4d99c87e
commit 593e2c9be0
42 changed files with 528 additions and 534 deletions

View File

@@ -481,13 +481,13 @@ static const struct Subsprite sSubsprites_HofMonitorBig[] =
static const struct SubspriteTable sSubspriteTable_HofMonitorBig = subsprite_table(sSubsprites_HofMonitorBig);
const union AnimCmd sAnim_Static[] =
static const union AnimCmd sAnim_Static[] =
{
ANIMCMD_FRAME(.imageValue = 0, .duration = 1),
ANIMCMD_JUMP(0)
};
const union AnimCmd sAnim_Flicker[] =
static const union AnimCmd sAnim_Flicker[] =
{
ANIMCMD_FRAME(.imageValue = 0, .duration = 16),
ANIMCMD_FRAME(.imageValue = 1, .duration = 16),
@@ -501,7 +501,7 @@ const union AnimCmd sAnim_Flicker[] =
};
// Flicker on and off, for the Pokéballs / monitors during the PokéCenter heal effect
const union AnimCmd *const sAnims_Flicker[] =
static const union AnimCmd *const sAnims_Flicker[] =
{
sAnim_Static,
sAnim_Flicker
@@ -556,7 +556,7 @@ static const struct SpriteTemplate sSpriteTemplate_HofMonitorSmall =
.callback = SpriteCB_HallOfFameMonitor
};
void (*const sPokecenterHealEffectFuncs[])(struct Task *) =
static void (*const sPokecenterHealEffectFuncs[])(struct Task *) =
{
PokecenterHealEffect_Init,
PokecenterHealEffect_WaitForBallPlacement,
@@ -564,7 +564,7 @@ void (*const sPokecenterHealEffectFuncs[])(struct Task *) =
PokecenterHealEffect_WaitForSoundAndEnd
};
void (*const sHallOfFameRecordEffectFuncs[])(struct Task *) =
static void (*const sHallOfFameRecordEffectFuncs[])(struct Task *) =
{
HallOfFameRecordEffect_Init,
HallOfFameRecordEffect_WaitForBallPlacement,
@@ -572,7 +572,7 @@ void (*const sHallOfFameRecordEffectFuncs[])(struct Task *) =
HallOfFameRecordEffect_WaitForSoundAndEnd
};
void (*const sPokeballGlowEffectFuncs[])(struct Sprite *) =
static void (*const sPokeballGlowEffectFuncs[])(struct Sprite *) =
{
PokeballGlowEffect_PlaceBalls,
PokeballGlowEffect_TryPlaySe,
@@ -598,7 +598,7 @@ static const u8 sPokeballGlowReds[] = {16, 12, 8, 0};
static const u8 sPokeballGlowGreens[] = {16, 12, 8, 0};
static const u8 sPokeballGlowBlues[] = { 0, 0, 0, 0};
bool8 (*const sFallWarpFieldEffectFuncs[])(struct Task *) =
static bool8 (*const sFallWarpFieldEffectFuncs[])(struct Task *) =
{
FallWarpEffect_Init,
FallWarpEffect_WaitWeather,
@@ -609,7 +609,7 @@ bool8 (*const sFallWarpFieldEffectFuncs[])(struct Task *) =
FallWarpEffect_End,
};
bool8 (*const sEscalatorWarpOutFieldEffectFuncs[])(struct Task *) =
static bool8 (*const sEscalatorWarpOutFieldEffectFuncs[])(struct Task *) =
{
EscalatorWarpOut_Init,
EscalatorWarpOut_WaitForPlayer,
@@ -619,7 +619,7 @@ bool8 (*const sEscalatorWarpOutFieldEffectFuncs[])(struct Task *) =
EscalatorWarpOut_Down_End,
};
bool8 (*const sEscalatorWarpInFieldEffectFuncs[])(struct Task *) =
static bool8 (*const sEscalatorWarpInFieldEffectFuncs[])(struct Task *) =
{
EscalatorWarpIn_Init,
EscalatorWarpIn_Down_Init,
@@ -630,7 +630,7 @@ bool8 (*const sEscalatorWarpInFieldEffectFuncs[])(struct Task *) =
EscalatorWarpIn_End,
};
bool8 (*const sWaterfallFieldEffectFuncs[])(struct Task *, struct ObjectEvent *) =
static bool8 (*const sWaterfallFieldEffectFuncs[])(struct Task *, struct ObjectEvent *) =
{
WaterfallFieldEffect_Init,
WaterfallFieldEffect_ShowMon,
@@ -639,14 +639,14 @@ bool8 (*const sWaterfallFieldEffectFuncs[])(struct Task *, struct ObjectEvent *)
WaterfallFieldEffect_ContinueRideOrEnd,
};
bool8 (*const sDiveFieldEffectFuncs[])(struct Task *) =
static bool8 (*const sDiveFieldEffectFuncs[])(struct Task *) =
{
DiveFieldEffect_Init,
DiveFieldEffect_ShowMon,
DiveFieldEffect_TryWarp,
};
bool8 (*const sLavaridgeGymB1FWarpEffectFuncs[])(struct Task *, struct ObjectEvent *, struct Sprite *) =
static bool8 (*const sLavaridgeGymB1FWarpEffectFuncs[])(struct Task *, struct ObjectEvent *, struct Sprite *) =
{
LavaridgeGymB1FWarpEffect_Init,
LavaridgeGymB1FWarpEffect_CameraShake,
@@ -656,7 +656,7 @@ bool8 (*const sLavaridgeGymB1FWarpEffectFuncs[])(struct Task *, struct ObjectEve
LavaridgeGymB1FWarpEffect_Warp,
};
bool8 (*const sLavaridgeGymB1FWarpExitEffectFuncs[])(struct Task *, struct ObjectEvent *, struct Sprite *) =
static bool8 (*const sLavaridgeGymB1FWarpExitEffectFuncs[])(struct Task *, struct ObjectEvent *, struct Sprite *) =
{
LavaridgeGymB1FWarpExitEffect_Init,
LavaridgeGymB1FWarpExitEffect_StartPopOut,
@@ -664,7 +664,7 @@ bool8 (*const sLavaridgeGymB1FWarpExitEffectFuncs[])(struct Task *, struct Objec
LavaridgeGymB1FWarpExitEffect_End,
};
bool8 (*const sLavaridgeGym1FWarpEffectFuncs[])(struct Task *, struct ObjectEvent *, struct Sprite *) =
static bool8 (*const sLavaridgeGym1FWarpEffectFuncs[])(struct Task *, struct ObjectEvent *, struct Sprite *) =
{
LavaridgeGym1FWarpEffect_Init,
LavaridgeGym1FWarpEffect_AshPuff,
@@ -673,7 +673,7 @@ bool8 (*const sLavaridgeGym1FWarpEffectFuncs[])(struct Task *, struct ObjectEven
LavaridgeGym1FWarpEffect_Warp,
};
void (*const sEscapeRopeWarpOutEffectFuncs[])(struct Task *) =
static void (*const sEscapeRopeWarpOutEffectFuncs[])(struct Task *) =
{
EscapeRopeWarpOutEffect_Init,
EscapeRopeWarpOutEffect_Spin,
@@ -2277,7 +2277,7 @@ static void EscapeRopeWarpOutEffect_Spin(struct Task *task)
}
}
void (*const sEscapeRopeWarpInEffectFuncs[])(struct Task *) = {
static void (*const sEscapeRopeWarpInEffectFuncs[])(struct Task *) = {
EscapeRopeWarpInEffect_Init,
EscapeRopeWarpInEffect_Spin
};
@@ -2448,7 +2448,7 @@ static void FieldCallback_TeleportWarpIn(void)
CreateTask(Task_TeleportWarpIn, 0);
}
void (*const sTeleportWarpInFieldEffectFuncs[])(struct Task *) = {
static void (*const sTeleportWarpInFieldEffectFuncs[])(struct Task *) = {
TeleportWarpInFieldEffect_Init,
TeleportWarpInFieldEffect_SpinEnter,
TeleportWarpInFieldEffect_SpinGround
@@ -2582,7 +2582,7 @@ bool8 FldEff_FieldMoveShowMonInit(void)
return FALSE;
}
void (*const sFieldMoveShowMonOutdoorsEffectFuncs[])(struct Task *) = {
static void (*const sFieldMoveShowMonOutdoorsEffectFuncs[])(struct Task *) = {
FieldMoveShowMonOutdoorsEffect_Init,
FieldMoveShowMonOutdoorsEffect_LoadGfx,
FieldMoveShowMonOutdoorsEffect_CreateBanner,
@@ -2750,7 +2750,7 @@ static void LoadFieldMoveOutdoorStreaksTilemap(u16 offs)
#define tBgOffset data[4]
#define tMonSpriteId data[15]
void (*const sFieldMoveShowMonIndoorsEffectFuncs[])(struct Task *) = {
static void (*const sFieldMoveShowMonIndoorsEffectFuncs[])(struct Task *) = {
FieldMoveShowMonIndoorsEffect_Init,
FieldMoveShowMonIndoorsEffect_LoadGfx,
FieldMoveShowMonIndoorsEffect_SlideBannerOn,
@@ -2978,7 +2978,7 @@ u8 FldEff_UseSurf(void)
return FALSE;
}
void (*const sSurfFieldEffectFuncs[])(struct Task *) = {
static void (*const sSurfFieldEffectFuncs[])(struct Task *) = {
SurfFieldEffect_Init,
SurfFieldEffect_FieldMovePose,
SurfFieldEffect_ShowMon,
@@ -3154,7 +3154,7 @@ u8 FldEff_UseFly(void)
return 0;
}
void (*const sFlyOutFieldEffectFuncs[])(struct Task *) = {
static void (*const sFlyOutFieldEffectFuncs[])(struct Task *) = {
FlyOutFieldEffect_FieldMovePose,
FlyOutFieldEffect_ShowMon,
FlyOutFieldEffect_BirdLeaveBall,
@@ -3444,7 +3444,7 @@ u8 FldEff_FlyIn(void)
return 0;
}
void (*const sFlyInFieldEffectFuncs[])(struct Task *) = {
static void (*const sFlyInFieldEffectFuncs[])(struct Task *) = {
FlyInFieldEffect_BirdSwoopDown,
FlyInFieldEffect_FlyInWithBird,
FlyInFieldEffect_JumpOffBird,
@@ -3675,7 +3675,7 @@ static void StartEndingDeoxysRockCameraShake(u8 taskId)
#undef tEndDelay
#undef tEnding
void (*const sDestroyDeoxysRockEffectFuncs[])(s16*, u8) = {
static void (*const sDestroyDeoxysRockEffectFuncs[])(s16*, u8) = {
DestroyDeoxysRockEffect_CameraShake,
DestroyDeoxysRockEffect_RockFragments,
DestroyDeoxysRockEffect_WaitAndEnd,