Fix inconsistent static s/g names
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@@ -72,7 +72,7 @@ static const u8 *sPaletteGammaTypes;
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// The drought weather effect uses a precalculated color lookup table. Presumably this
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// is because the underlying color shift calculation is slow.
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const u16 sDroughtWeatherColors[][0x1000] = {
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static const u16 sDroughtWeatherColors[][0x1000] = {
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INCBIN_U16("graphics/weather/drought/colors_0.bin"),
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INCBIN_U16("graphics/weather/drought/colors_1.bin"),
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INCBIN_U16("graphics/weather/drought/colors_2.bin"),
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