Fix inconsistent static s/g names
This commit is contained in:
@@ -25,10 +25,10 @@ struct ConnectionFlags
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u8 east:1;
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};
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EWRAM_DATA static u16 gBackupMapData[MAX_MAP_DATA_SIZE] = {0};
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EWRAM_DATA static u16 sBackupMapData[MAX_MAP_DATA_SIZE] = {0};
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EWRAM_DATA struct MapHeader gMapHeader = {0};
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EWRAM_DATA struct Camera gCamera = {0};
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EWRAM_DATA static struct ConnectionFlags gMapConnectionFlags = {0};
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EWRAM_DATA static struct ConnectionFlags sMapConnectionFlags = {0};
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EWRAM_DATA static u32 sFiller = 0; // without this, the next file won't align properly
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struct BackupMapLayout gBackupMapLayout;
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@@ -87,14 +87,14 @@ void InitMapFromSavedGame(void)
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void InitBattlePyramidMap(bool8 setPlayerPosition)
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{
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CpuFastFill(MAPGRID_UNDEFINED << 16 | MAPGRID_UNDEFINED, gBackupMapData, sizeof(gBackupMapData));
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GenerateBattlePyramidFloorLayout(gBackupMapData, setPlayerPosition);
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CpuFastFill(MAPGRID_UNDEFINED << 16 | MAPGRID_UNDEFINED, sBackupMapData, sizeof(sBackupMapData));
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GenerateBattlePyramidFloorLayout(sBackupMapData, setPlayerPosition);
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}
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void InitTrainerHillMap(void)
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{
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CpuFastFill(MAPGRID_UNDEFINED << 16 | MAPGRID_UNDEFINED, gBackupMapData, sizeof(gBackupMapData));
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GenerateTrainerHillFloorLayout(gBackupMapData);
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CpuFastFill(MAPGRID_UNDEFINED << 16 | MAPGRID_UNDEFINED, sBackupMapData, sizeof(sBackupMapData));
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GenerateTrainerHillFloorLayout(sBackupMapData);
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}
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static void InitMapLayoutData(struct MapHeader *mapHeader)
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@@ -103,8 +103,8 @@ static void InitMapLayoutData(struct MapHeader *mapHeader)
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int width;
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int height;
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mapLayout = mapHeader->mapLayout;
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CpuFastFill16(MAPGRID_UNDEFINED, gBackupMapData, sizeof(gBackupMapData));
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gBackupMapLayout.map = gBackupMapData;
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CpuFastFill16(MAPGRID_UNDEFINED, sBackupMapData, sizeof(sBackupMapData));
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gBackupMapLayout.map = sBackupMapData;
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width = mapLayout->width + MAP_OFFSET_W;
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gBackupMapLayout.width = width;
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height = mapLayout->height + MAP_OFFSET_H;
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@@ -140,7 +140,7 @@ static void InitBackupMapLayoutConnections(struct MapHeader *mapHeader)
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{
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count = mapHeader->connections->count;
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connection = mapHeader->connections->connections;
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gMapConnectionFlags = sDummyConnectionFlags;
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sMapConnectionFlags = sDummyConnectionFlags;
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for (i = 0; i < count; i++, connection++)
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{
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struct MapHeader const *cMap = GetMapHeaderFromConnection(connection);
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@@ -149,19 +149,19 @@ static void InitBackupMapLayoutConnections(struct MapHeader *mapHeader)
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{
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case CONNECTION_SOUTH:
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FillSouthConnection(mapHeader, cMap, offset);
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gMapConnectionFlags.south = TRUE;
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sMapConnectionFlags.south = TRUE;
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break;
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case CONNECTION_NORTH:
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FillNorthConnection(mapHeader, cMap, offset);
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gMapConnectionFlags.north = TRUE;
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sMapConnectionFlags.north = TRUE;
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break;
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case CONNECTION_WEST:
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FillWestConnection(mapHeader, cMap, offset);
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gMapConnectionFlags.west = TRUE;
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sMapConnectionFlags.west = TRUE;
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break;
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case CONNECTION_EAST:
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FillEastConnection(mapHeader, cMap, offset);
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gMapConnectionFlags.east = TRUE;
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sMapConnectionFlags.east = TRUE;
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break;
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}
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}
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@@ -436,7 +436,7 @@ void SaveMapView(void)
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for (i = y; i < y + MAP_OFFSET_H; i++)
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{
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for (j = x; j < x + MAP_OFFSET_W; j++)
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*mapView++ = gBackupMapData[width * i + j];
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*mapView++ = sBackupMapData[width * i + j];
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}
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}
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@@ -491,8 +491,8 @@ static void LoadSavedMapView(void)
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for (j = x; j < x + MAP_OFFSET_W; j++)
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{
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if (!SkipCopyingMetatileFromSavedMap(&gBackupMapData[j + width * i], width, yMode))
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gBackupMapData[j + width * i] = *mapView;
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if (!SkipCopyingMetatileFromSavedMap(&sBackupMapData[j + width * i], width, yMode))
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sBackupMapData[j + width * i] = *mapView;
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mapView++;
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}
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}
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@@ -554,7 +554,7 @@ static void MoveMapViewToBackup(u8 direction)
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desti = width * (y + y0);
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srci = (y + r8) * MAP_OFFSET_W + r9;
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src = &mapView[srci + i];
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dest = &gBackupMapData[x0 + desti + j];
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dest = &sBackupMapData[x0 + desti + j];
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*dest = *src;
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i++;
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j++;
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@@ -570,28 +570,28 @@ int GetMapBorderIdAt(int x, int y)
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if (x >= (gBackupMapLayout.width - (MAP_OFFSET + 1)))
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{
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if (!gMapConnectionFlags.east)
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if (!sMapConnectionFlags.east)
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return CONNECTION_INVALID;
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return CONNECTION_EAST;
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}
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else if (x < MAP_OFFSET)
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{
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if (!gMapConnectionFlags.west)
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if (!sMapConnectionFlags.west)
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return CONNECTION_INVALID;
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return CONNECTION_WEST;
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}
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else if (y >= (gBackupMapLayout.height - MAP_OFFSET))
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{
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if (!gMapConnectionFlags.south)
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if (!sMapConnectionFlags.south)
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return CONNECTION_INVALID;
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return CONNECTION_SOUTH;
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}
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else if (y < MAP_OFFSET)
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{
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if (!gMapConnectionFlags.north)
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if (!sMapConnectionFlags.north)
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return CONNECTION_INVALID;
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return CONNECTION_NORTH;
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