Fix inconsistent static s/g names
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@@ -336,7 +336,7 @@ static const struct Landmark *const Landmarks_MtChimney_2[] =
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NULL,
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};
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static const struct LandmarkList gLandmarkLists[] =
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static const struct LandmarkList sLandmarkLists[] =
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{
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{MAPSEC_ROUTE_103, 2, Landmarks_Route103_2},
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{MAPSEC_ROUTE_104, 0, Landmarks_Route104_0},
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@@ -420,21 +420,21 @@ static const struct Landmark *const *GetLandmarks(u8 mapSection, u8 id)
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{
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u16 i = 0;
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for (; gLandmarkLists[i].mapSection != MAPSEC_NONE; i++)
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for (; sLandmarkLists[i].mapSection != MAPSEC_NONE; i++)
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{
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if (gLandmarkLists[i].mapSection > mapSection)
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if (sLandmarkLists[i].mapSection > mapSection)
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return NULL;
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if (gLandmarkLists[i].mapSection == mapSection)
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if (sLandmarkLists[i].mapSection == mapSection)
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break;
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}
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if (gLandmarkLists[i].mapSection == MAPSEC_NONE)
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if (sLandmarkLists[i].mapSection == MAPSEC_NONE)
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return NULL;
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for (; gLandmarkLists[i].mapSection == mapSection; i++)
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for (; sLandmarkLists[i].mapSection == mapSection; i++)
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{
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if (gLandmarkLists[i].id == id)
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return gLandmarkLists[i].landmarks;
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if (sLandmarkLists[i].id == id)
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return sLandmarkLists[i].landmarks;
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}
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return NULL;
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