Fix inconsistent static s/g names

This commit is contained in:
GriffinR
2022-05-17 13:51:54 -04:00
parent ef4d99c87e
commit 593e2c9be0
42 changed files with 528 additions and 534 deletions
+2 -2
View File
@@ -840,7 +840,7 @@ static const u8 sText_No000[] = _("{NO}000");
static const u8 sCaughtBall_Gfx[] = INCBIN_U8("graphics/pokedex/caught_ball.4bpp");
static const u8 sText_TenDashes[] = _("----------");
ALIGNED(4) static const u8 gExpandedPlaceholder_PokedexDescription[] = _("");
ALIGNED(4) static const u8 sExpandedPlaceholder_PokedexDescription[] = _("");
#include "data/pokemon/pokedex_text.h"
#include "data/pokemon/pokedex_entries.h"
@@ -4138,7 +4138,7 @@ static void PrintMonInfo(u32 num, u32 value, u32 owned, u32 newEntry)
if (owned)
description = gPokedexEntries[num].description;
else
description = gExpandedPlaceholder_PokedexDescription;
description = sExpandedPlaceholder_PokedexDescription;
PrintInfoScreenText(description, GetStringCenterAlignXOffset(FONT_NORMAL, description, 0xF0), 0x5F);
}