Decompile rock
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@@ -1473,7 +1473,7 @@ sub_8171104: @ 8171104
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ldr r0, =0x0000ffd8
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strh r0, [r4, 0x38]
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adds r0, r4, 0
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bl sub_80A68D4
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bl InitAnimArcTranslation
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ldr r0, =sub_8171134
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str r0, [r4, 0x1C]
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pop {r4}
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@@ -2631,7 +2631,7 @@ _08171A26:
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ldrsb r0, [r1, r0]
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strh r0, [r5, 0x38]
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adds r0, r5, 0
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bl sub_80A68D4
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bl InitAnimArcTranslation
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add r4, r10
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ldr r0, =sub_8171AAC
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str r0, [r4]
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@@ -5571,7 +5571,7 @@ sub_817330C: @ 817330C
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push {r4,r5,lr}
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adds r4, r0, 0
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movs r1, 0
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bl sub_80A69CC
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bl InitAnimSpritePos
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movs r0, 0x1E
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strh r0, [r4, 0x2E]
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movs r0, 0x1
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@@ -5600,7 +5600,7 @@ sub_817330C: @ 817330C
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ldr r0, =0x0000ffe0
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strh r0, [r4, 0x38]
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adds r0, r4, 0
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bl sub_80A68D4
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bl InitAnimArcTranslation
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ldr r2, =gSprites
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ldr r1, =gBattlerSpriteIds
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ldr r0, =gBattleAnimAttacker
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