Decompile rock
This commit is contained in:
@@ -73,9 +73,17 @@ void HandleIntroSlide(u8 terrainId);
|
||||
u32 GetAnimBgAttribute(u8 bgId, u8 attributeId);
|
||||
|
||||
// battle_anim_80A5C6C.s
|
||||
void sub_80A6EEC(struct Sprite *sprite);
|
||||
void sub_80A68D4(struct Sprite *sprite);
|
||||
void sub_80A6450(struct Sprite *sprite);
|
||||
void SetAverageBattlerPositions(u8 battlerId, bool8 a2, s16 *x, s16 *y);
|
||||
void move_anim_8074EE0(struct Sprite *sprite);
|
||||
void sub_80A656C(struct Sprite *sprite);
|
||||
void InitAnimSpritePos(struct Sprite *sprite, u8 a2);
|
||||
void sub_80A6980(struct Sprite *sprite, bool8 a2);
|
||||
void StartAnimLinearTranslation(struct Sprite *sprite);
|
||||
void InitAnimArcTranslation(struct Sprite *sprite);
|
||||
bool8 TranslateAnimLinear(struct Sprite *sprite);
|
||||
void TranslateAnimSpriteToTargetMonLocation(struct Sprite *sprite);
|
||||
void sub_80A8EE4(struct Sprite *sprite);
|
||||
void sub_80A8278(void);
|
||||
void sub_80A6B30(struct UnknownAnimStruct2*);
|
||||
void sub_80A6B90(struct UnknownAnimStruct2*, u32 arg1);
|
||||
@@ -85,7 +93,7 @@ void sub_80A6630(struct Sprite *sprite);
|
||||
void sub_80A6680(struct Sprite *sprite);
|
||||
void sub_80A7344(u8 spriteId);
|
||||
void obj_id_set_rotscale(u8 spriteId, s16 xScale, s16 yScale, u16 rotation);
|
||||
void sub_80A6E14(struct Sprite *sprite);
|
||||
void InitSpriteDataForLinearTranslation(struct Sprite *sprite);
|
||||
void sub_80A7270(u8 spriteId, u8 objMode);
|
||||
void sub_80A73A0(u8 spriteId);
|
||||
u32 sub_80A75AC(u8 a1, u8 a2, u8 a3, u8 a4, u8 a5, u8 a6, u8 a7);
|
||||
|
||||
@@ -4732,4 +4732,7 @@ extern const u32 gUnknown_08D927EC[];
|
||||
|
||||
extern const u32 gSlotMachineReelTime_Gfx[];
|
||||
|
||||
extern const u32 gUnknown_08D8D410[];
|
||||
extern const u32 gUnknown_08D8D58C[];
|
||||
|
||||
#endif //GUARD_GRAPHICS_H
|
||||
|
||||
Reference in New Issue
Block a user