Use constants in battle_anim_special.c

This commit is contained in:
DizzyEggg
2019-04-14 11:41:02 +02:00
committed by huderlem
parent dc764698c9
commit 59797e4801
7 changed files with 77 additions and 86 deletions

View File

@@ -10331,15 +10331,15 @@ General_SubstituteAppear:
General_PokeblockThrow:
createvisualtask sub_817345C, 2, 0
createvisualtask sub_81732B0, 2
createvisualtask AnimTask_LoadPokeblockGfx, 2
delay 0
waitplaysewithpan SE_W026, SOUND_PAN_ATTACKER, 22
createsprite gBattleAnimSpriteTemplate_85E5338, ANIM_TARGET, 3, -18, 12, 0, 32
createsprite gPokeblockSpriteTemplate, ANIM_TARGET, 3, -18, 12, 0, 32
delay 50
loopsewithpan SE_W039, SOUND_PAN_TARGET, 19, 2
createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 2, ANIM_TARGET
waitforvisualfinish
createvisualtask sub_81732E4, 2
createvisualtask AnimTask_FreePokeblockGfx, 2
end
General_ItemKnockoff:
@@ -10516,7 +10516,7 @@ General_Hail:
goto Move_HAIL
General_LeechSeedDrain:
createvisualtask sub_817351C, 5
createvisualtask AnimTask_GetBattlersFromArg, 5
delay 0
goto Move_ABSORB
@@ -10535,7 +10535,7 @@ General_MonHit:
General_ItemSteal:
loadspritegfx ANIM_TAG_ITEM_BAG
createvisualtask sub_8117F30, 2
createvisualtask sub_8172ED0, 2
createvisualtask AnimTask_TargetToEffectBattler, 2
delay 1
createsprite gItemStealSpriteTemplate, ANIM_ATTACKER, 2, 0, -5, 10, 2, -1
end
@@ -10664,8 +10664,8 @@ General_WishHeal:
end
AnimScript_82D85A3:
createvisualtask sub_8172E9C, 2
jumpreteq 1, AnimScript_82D85B4
createvisualtask AnimTask_IsAttackerBehindSubstitute, 2
jumprettrue AnimScript_82D85B4
AnimScript_82D85B2:
waitforvisualfinish
return
@@ -10675,8 +10675,8 @@ AnimScript_82D85B4:
goto AnimScript_82D85B2
AnimScript_82D85C3:
createvisualtask sub_8172E9C, 2
jumpreteq 1, AnimScript_82D85D4
createvisualtask AnimTask_IsAttackerBehindSubstitute, 2
jumprettrue AnimScript_82D85D4
AnimScript_82D85D2:
waitforvisualfinish
return