Use constants in battle_anim_special.c

This commit is contained in:
DizzyEggg
2019-04-14 11:41:02 +02:00
committed by huderlem
parent dc764698c9
commit 59797e4801
7 changed files with 77 additions and 86 deletions

View File

@@ -1042,8 +1042,8 @@ const u32 gBattleAnimSpritePal_Splash[] = INCBIN_U32("graphics/battle_anims/spri
const u32 gBattleAnimSpriteGfx_SweatBead[] = INCBIN_U32("graphics/battle_anims/sprites/sweat_bead.4bpp.lz");
const u32 gBattleAnimSpriteGfx_RedBrick[] = INCBIN_U32("graphics/battle_anims/sprites/red_brick.4bpp.lz");
const u32 gBattleAnimSpritePal_RedBrick[] = INCBIN_U32("graphics/battle_anims/sprites/red_brick.gbapal.lz");
const u32 gBattleAnimSpriteGfx_Pokeblock[] = INCBIN_U32("graphics/battle_anims/sprites/pokeblock.4bpp.lz");
const u32 gBattleAnimSpritePal_Pokeblock[] = INCBIN_U32("graphics/battle_anims/sprites/pokeblock.gbapal.lz");
const u32 gBattleAnimSpriteGfx_Gem1[] = INCBIN_U32("graphics/battle_anims/sprites/gem_1.4bpp.lz");
const u32 gBattleAnimSpriteGfx_Gem2[] = INCBIN_U32("graphics/battle_anims/sprites/gem_2.4bpp.lz");