Minor INSTALL.md cleanup, also don't print the wall of linked objects during make (helps spot warnings more easily)

This commit is contained in:
luckytyphlosion
2020-11-25 11:46:12 -05:00
parent 6bf6cf2eb8
commit 59a6d18679
2 changed files with 4 additions and 3 deletions
+2 -1
View File
@@ -341,7 +341,8 @@ $(OBJ_DIR)/ld_script.ld: $(LD_SCRIPT) $(LD_SCRIPT_DEPS)
cd $(OBJ_DIR) && sed "s#tools/#../../tools/#g" ../../$(LD_SCRIPT) > ld_script.ld
$(ELF): $(OBJ_DIR)/ld_script.ld $(OBJS) berry_fix libagbsyscall
cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ld_script.ld -o ../../$@ $(OBJS_REL) $(LIB)
@echo "cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ld_script.ld -o ../../$@ <objects> <lib>"
@cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ld_script.ld -o ../../$@ $(OBJS_REL) $(LIB)
$(FIX) $@ -t"$(TITLE)" -c$(GAME_CODE) -m$(MAKER_CODE) -r$(REVISION) --silent
$(ROM): $(ELF)