Update header files to match source files (#2143)
This commit is contained in:
@@ -7,8 +7,8 @@ u16 ChooseMoveAndTargetInBattlePalace(void);
|
||||
void SpriteCB_WaitForBattlerBallReleaseAnim(struct Sprite *sprite);
|
||||
void SpriteCB_TrainerSlideIn(struct Sprite *sprite);
|
||||
void InitAndLaunchChosenStatusAnimation(bool8 isStatus2, u32 status);
|
||||
bool8 TryHandleLaunchBattleTableAnimation(u8 activeBattlerId, u8 attacker, u8 target, u8 tableId, u16 argument);
|
||||
void InitAndLaunchSpecialAnimation(u8 activeBattlerId, u8 attacker, u8 target, u8 tableId);
|
||||
bool8 TryHandleLaunchBattleTableAnimation(u8 activeBattler, u8 atkBattler, u8 defBattler, u8 tableId, u16 argument);
|
||||
void InitAndLaunchSpecialAnimation(u8 activeBattler, u8 atkBattler, u8 defBattler, u8 tableId);
|
||||
bool8 IsMoveWithoutAnimation(u16 move, u8 animationTurn);
|
||||
bool8 IsBattleSEPlaying(u8 battler);
|
||||
void BattleLoadOpponentMonSpriteGfx(struct Pokemon *mon, u8 battler);
|
||||
@@ -24,7 +24,7 @@ bool8 BattleInitAllSprites(u8 *state1, u8 *battler);
|
||||
void ClearSpritesHealthboxAnimData(void);
|
||||
void CopyAllBattleSpritesInvisibilities(void);
|
||||
void CopyBattleSpriteInvisibility(u8 battler);
|
||||
void HandleSpeciesGfxDataChange(u8 attacker, u8 target, bool8 notTransform);
|
||||
void HandleSpeciesGfxDataChange(u8 battlerAtk, u8 battlerDef, bool8 castform);
|
||||
void BattleLoadSubstituteOrMonSpriteGfx(u8 battler, bool8 loadMonSprite);
|
||||
void LoadBattleMonGfxAndAnimate(u8 battler, bool8 loadMonSprite, u8 spriteId);
|
||||
void TrySetBehindSubstituteSpriteBit(u8 battler, u16 move);
|
||||
|
||||
Reference in New Issue
Block a user