Update header files to match source files (#2143)

This commit is contained in:
Bassoonian
2025-05-19 10:18:04 +02:00
committed by GitHub
parent e1e7d1cf35
commit 59d315734d
94 changed files with 704 additions and 714 deletions

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@@ -9,11 +9,11 @@ extern s32 gFieldEffectArguments[8];
extern void (*gPostMenuFieldCallback)(void);
extern bool8 (*gFieldCallback2)(void);
u32 FieldEffectStart(u8);
u32 FieldEffectStart(u8 id);
bool8 FieldEffectActiveListContains(u8 id);
void FieldEffectActiveListClear(void);
void ReturnToFieldFromFlyMapSelect(void);
u8 AddNewGameBirchObject(s16, s16, u8);
u8 AddNewGameBirchObject(s16 x, s16 y, u8 subpriority);
void FieldEffectStop(struct Sprite *sprite, u8 id);
u8 CreateTrainerSprite(u8 trainerSpriteID, s16 x, s16 y, u8 subpriority, u8 *buffer);
void FldEff_TeleportWarpOut(void);
@@ -39,8 +39,8 @@ void StartEscalatorWarp(u8 metatileBehavior, u8 priority);
void StartLavaridgeGymB1FWarp(u8 priority);
void StartLavaridgeGym1FWarp(u8 priority);
void SpriteCB_AshPuff(struct Sprite *);
void SpriteCB_AshLaunch(struct Sprite *);
void SpriteCB_AshPuff(struct Sprite *sprite);
void SpriteCB_AshLaunch(struct Sprite *sprite);
void MultiplyPaletteRGBComponents(u16 i, u8 r, u8 g, u8 b);
void FreeResourcesAndDestroySprite(struct Sprite *sprite, u8 spriteId);