Update header files to match source files (#2143)
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@@ -35,10 +35,10 @@ extern const struct SpritePalette gSpritePalettes_Credits[];
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void LoadIntroPart2Graphics(u8 scenery);
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void SetIntroPart2BgCnt(u8 scenery);
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void LoadCreditsSceneGraphics(u8);
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void SetCreditsSceneBgCnt(u8);
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void LoadCreditsSceneGraphics(u8 scene);
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void SetCreditsSceneBgCnt(u8 scene);
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u8 CreateBicycleBgAnimationTask(u8 mode, u16 bg1Speed, u16 bg2Speed, u16 bg3Speed);
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void CycleSceneryPalette(u8);
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void CycleSceneryPalette(u8 mode);
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u8 CreateIntroBrendanSprite(s16 x, s16 y);
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u8 CreateIntroMaySprite(s16 x, s16 y);
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u8 CreateIntroFlygonSprite(s16 x, s16 y);
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