Update header files to match source files (#2143)

This commit is contained in:
Bassoonian
2025-05-19 10:18:04 +02:00
committed by GitHub
parent e1e7d1cf35
commit 59d315734d
94 changed files with 704 additions and 714 deletions
+26 -26
View File
@@ -306,7 +306,7 @@ enum {
};
// pokenav.c
void SetSelectedConditionSearch(u32);
void SetSelectedConditionSearch(u32 cursorPos);
u32 GetSelectedConditionSearch(void);
void CB2_InitPokeNav(void);
@@ -333,7 +333,7 @@ int PokenavList_MoveCursorDown(void);
int PokenavList_PageDown(void);
int PokenavList_PageUp(void);
bool32 PokenavList_IsMoveWindowTaskActive(void);
void PokenavList_ToggleVerticalArrows(bool32 shouldHide);
void PokenavList_ToggleVerticalArrows(bool32 invisible);
void PokenavList_DrawCurrentItemIcon(void);
void PokenavList_EraseListForCheckPage(void);
bool32 PokenavList_IsTaskActive(void);
@@ -359,7 +359,7 @@ void CopyPaletteIntoBufferUnfaded(const u16 *palette, u32 bufferOffset, u32 size
void RunMainMenuLoopedTask(u32 state);
u32 IsActiveMenuLoopTaskActive(void);
void LoadLeftHeaderGfxForIndex(u32 menuGfxId);
void ShowLeftHeaderGfx(u32 menugfxId, bool32 isMain, bool32 isOnRightSide);
void ShowLeftHeaderGfx(u32 menuGfxId, bool32 isMain, bool32 isOnRightSide);
void PokenavFadeScreen(s32 fadeType);
bool32 AreLeftHeaderSpritesMoving(void);
void InitBgTemplates(const struct BgTemplate *templates, int count);
@@ -369,7 +369,7 @@ bool32 WaitForHelpBar(void);
void SlideMenuHeaderDown(void);
bool32 MainMenuLoopedTaskIsBusy(void);
void SetLeftHeaderSpritesInvisibility(void);
void PokenavCopyPalette(const u16 *a0, const u16 *a1, int a2, int a3, int a4, u16 *palette);
void PokenavCopyPalette(const u16 *src, const u16 *dest, int size, int a3, int a4, u16 *palette);
void FadeToBlackExceptPrimary(void);
struct Sprite *GetSpinningPokenavSprite(void);
void HideSpinningPokenavSprite(void);
@@ -379,7 +379,7 @@ void SlideMenuHeaderUp(void);
void PokenavFillPalette(u32 palIndex, u16 fillValue);
u32 PokenavMainMenuLoopedTaskIsActive(void);
bool32 WaitForPokenavShutdownFade(void);
void SetActiveMenuLoopTasks(void *func1, void *func2);
void SetActiveMenuLoopTasks(void *createLoopTask, void *isLoopTaskActive); // Fix types later.
void ShutdownPokenav(void);
// pokenav_menu_handler.c
@@ -410,11 +410,11 @@ void FreeMatchCallSubstruct1(void);
int IsMatchCallListInitFinished(void);
int GetNumberRegistered(void);
struct PokenavMatchCallEntry *GetMatchCallList(void);
u16 GetMatchCallMapSec(int);
u16 GetMatchCallMapSec(int index);
bool32 ShouldDrawRematchPokeballIcon(int index);
void ClearRematchPokeballIcon(u16 windowId, u32 tileOffset);
int GetMatchCallTrainerPic(int index);
const u8 *GetMatchCallFlavorText(int index, int textType);
const u8 *GetMatchCallFlavorText(int index, int checkPageEntry);
const u8 *GetMatchCallMessageText(int index, bool8 *newRematchRequest);
u16 GetMatchCallOptionCursorPos(void);
u16 GetMatchCallOptionId(int optionId);
@@ -422,7 +422,7 @@ void BufferMatchCallNameAndDesc(struct PokenavMatchCallEntry *matchCallEntry, u8
u8 GetMatchTableMapSectionId(int rematchIndex);
int GetIndexDeltaOfNextCheckPageDown(int index);
int GetIndexDeltaOfNextCheckPageUp(int index);
bool32 IsRematchEntryRegistered(int index);
bool32 IsRematchEntryRegistered(int rematchIndex);
// pokenav_match_call_gfx.c
bool32 OpenMatchCall(void);
@@ -434,14 +434,14 @@ void FreeMatchCallSubstruct2(void);
u32 PokenavCallback_Init_RegionMap(void);
u32 GetRegionMapCallback(void);
bool32 OpenPokenavRegionMap(void);
void CreateRegionMapLoopedTask(s32);
void CreateRegionMapLoopedTask(s32 index);
bool32 IsRegionMapLoopedTaskActive(void);
void FreeRegionMapSubstruct1(void);
void FreeRegionMapSubstruct2(void);
// pokenav_conditions.c
u32 PokenavCallback_Init_ConditionGraph_Party(void);
u32 PokenavCallback_Init_ConditionGraph_Search(void);
bool32 PokenavCallback_Init_ConditionGraph_Party(void);
bool32 PokenavCallback_Init_ConditionGraph_Search(void);
u32 GetConditionGraphMenuCallback(void);
void FreeConditionGraphMenuSubstruct1(void);
bool32 LoadConditionGraphMenuGfx(void);
@@ -452,47 +452,47 @@ u16 GetMonListCount(void);
u8 GetNumConditionMonSparkles(void);
bool32 LoadNextConditionMenuMonData(u8 mode);
u8 TryGetMonMarkId(void);
u8 *GetConditionMonNameText(u8 id);
u8 *GetConditionMonLocationText(u8 id);
u8 *GetConditionMonNameText(u8 loadId);
u8 *GetConditionMonLocationText(u8 loadId);
u16 GetConditionMonDataBuffer(void);
void *GetConditionMonPicGfx(u8 id);
void *GetConditionMonPal(u8 id);
void *GetConditionMonPicGfx(u8 loadId);
void *GetConditionMonPal(u8 loadId);
// pokenav_conditions_gfx.c
bool32 OpenConditionGraphMenu(void);
void CreateConditionGraphMenuLoopedTask(s32);
void CreateConditionGraphMenuLoopedTask(s32 id);
u32 IsConditionGraphMenuLoopedTaskActive(void);
void FreeConditionGraphMenuSubstruct2(void);
u8 GetMonMarkingsData(void);
// pokenav_conditions_search_results.c
u32 PokenavCallback_Init_ConditionSearch(void);
u32 PokenavCallback_Init_ReturnToMonSearchList(void);
bool32 PokenavCallback_Init_ConditionSearch(void);
bool32 PokenavCallback_Init_ReturnToMonSearchList(void);
u32 GetConditionSearchResultsCallback(void);
void FreeSearchResultSubstruct1(void);
bool32 OpenConditionSearchResults(void);
bool32 OpenConditionSearchListFromGraph(void);
void CreateSearchResultsLoopedTask(s32);
u32 IsSearchResultLoopedTaskActive(void);
void CreateSearchResultsLoopedTask(s32 idx);
bool32 IsSearchResultLoopedTaskActive(void);
void FreeSearchResultSubstruct2(void);
// pokenav_ribbons_list.c
u32 PokenavCallback_Init_MonRibbonList(void);
u32 PokenavCallback_Init_RibbonsMonListFromSummary(void);
bool32 PokenavCallback_Init_MonRibbonList(void);
bool32 PokenavCallback_Init_RibbonsMonListFromSummary(void);
u32 GetRibbonsMonListCallback(void);
void FreeRibbonsMonList(void);
bool32 OpenRibbonsMonList(void);
bool32 OpenRibbonsMonListFromRibbonsSummary(void);
void CreateRibbonsMonListLoopedTask(s32);
u32 IsRibbonsMonListLoopedTaskActive(void);
void CreateRibbonsMonListLoopedTask(s32 idx);
bool32 IsRibbonsMonListLoopedTaskActive(void);
void FreeRibbonsMonMenu(void);
// pokenav_ribbons_summary.c
u32 PokenavCallback_Init_RibbonsSummaryMenu(void);
bool32 PokenavCallback_Init_RibbonsSummaryMenu(void);
u32 GetRibbonsSummaryMenuCallback(void);
void FreeRibbonsSummaryScreen1(void);
bool32 OpenRibbonsSummaryMenu(void);
void CreateRibbonsSummaryLoopedTask(s32);
void CreateRibbonsSummaryLoopedTask(s32 id);
u32 IsRibbonsSummaryLoopedTaskActive(void);
void FreeRibbonsSummaryScreen2(void);