Misc cleanup
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@@ -1929,14 +1929,14 @@ static void OpponentHandleDrawPartyStatusSummary(void)
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if (gBattleBufferA[gActiveBattler][2] != 0)
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{
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if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1E < 2)
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if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].opponentDrawPartyStatusSummaryDelay < 2)
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{
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1E++;
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].opponentDrawPartyStatusSummaryDelay++;
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return;
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}
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else
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{
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1E = 0;
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].opponentDrawPartyStatusSummaryDelay = 0;
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}
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}
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