decompile and document battle tv
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@@ -5,7 +5,7 @@
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#include "battle_interface.h"
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#include "battle_anim.h"
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#include "constants/battle_anim.h"
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#include "battle_link_817C95C.h"
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#include "battle_tv.h"
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#include "pokemon.h"
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#include "link.h"
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#include "util.h"
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@@ -881,7 +881,7 @@ static void sub_80586F8(void)
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gMain.callback1 = gPreBattleCallback1;
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SetMainCallback2(sub_8038D64);
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if (gBattleOutcome == B_OUTCOME_WON)
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sub_817E3F4();
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TryPutLinkBattleTvShowOnAir();
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FreeAllWindowBuffers();
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}
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}
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@@ -894,7 +894,7 @@ static void sub_80586F8(void)
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gMain.callback1 = gPreBattleCallback1;
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SetMainCallback2(sub_8038D64);
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if (gBattleOutcome == B_OUTCOME_WON)
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sub_817E3F4();
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TryPutLinkBattleTvShowOnAir();
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FreeAllWindowBuffers();
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}
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}
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@@ -2484,7 +2484,7 @@ static void PlayerHandleMoveAnimation(void)
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{
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
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gBattlerControllerFuncs[gActiveBattler] = PlayerDoMoveAnimation;
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sub_817E0FC(move, gWeatherMoveAnim, gAnimDisableStructPtr);
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BattleTv_SetDataBasedOnMove(move, gWeatherMoveAnim, gAnimDisableStructPtr);
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}
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}
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}
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@@ -2548,7 +2548,7 @@ static void PlayerHandlePrintString(void)
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BufferStringBattle(*stringId);
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BattleHandleAddTextPrinter(gDisplayedStringBattle, 0);
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gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter2;
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sub_817C95C(*stringId);
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BattleTv_SetDataBasedOnString(*stringId);
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sub_81A57E4(gActiveBattler, *stringId);
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}
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@@ -2575,7 +2575,7 @@ static void PlayerHandleChooseAction(void)
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s32 i;
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gBattlerControllerFuncs[gActiveBattler] = HandleChooseActionAfterDma3;
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sub_817F2A8();
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BattleTv_ClearExplosionFaintCause();
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BattleHandleAddTextPrinter(gText_BattleMenu, 2);
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for (i = 0; i < 4; i++)
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@@ -3069,7 +3069,7 @@ static void PlayerHandleBattleAnimation(void)
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else
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gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation;
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sub_817E32C(animationId);
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BattleTv_SetDataBasedOnAnimation(animationId);
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}
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}
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