More battle_anim_effects_1 labels

This commit is contained in:
Sewef
2019-10-14 22:51:45 +02:00
parent 00331a644a
commit 5a366e8d72
4 changed files with 15 additions and 15 deletions

View File

@@ -1273,7 +1273,7 @@ void sub_8103498(struct Sprite *sprite)
else
battler = gBattleAnimTarget;
sub_810310C(battler, sprite);
SetSpriteNextToMonHead(battler, sprite);
sprite->data[0] = 0;
sprite->data[1] = 0;
sprite->callback = sub_81034D8;