More battle_anim_effects_1 labels
This commit is contained in:
@@ -1273,7 +1273,7 @@ void sub_8103498(struct Sprite *sprite)
|
||||
else
|
||||
battler = gBattleAnimTarget;
|
||||
|
||||
sub_810310C(battler, sprite);
|
||||
SetSpriteNextToMonHead(battler, sprite);
|
||||
sprite->data[0] = 0;
|
||||
sprite->data[1] = 0;
|
||||
sprite->callback = sub_81034D8;
|
||||
|
||||
Reference in New Issue
Block a user