Decompile naming_screen.c
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@@ -185,6 +185,13 @@ struct __attribute__((packed)) TextColor
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u8 shadowColor;
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};
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struct AlignedTextColor // because sometimes it's necessary
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{
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u8 fgColor;
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u8 bgColor;
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u8 shadowColor;
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};
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extern u8 gStringVar1[];
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extern u8 gStringVar2[];
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extern u8 gStringVar3[];
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