GetFieldObjectTemplateByLocalIdAndMap

This commit is contained in:
scnorton
2017-09-11 10:29:00 -04:00
parent bd9b81546f
commit 5ad282c82c
3 changed files with 22 additions and 42 deletions

View File

@@ -51,6 +51,7 @@ static bool8 FieldObjectDoesZCoordMatch(struct MapObject *, u8);
//static void CameraObject_0(struct Sprite *);
/*static*/ void CameraObject_1(struct Sprite *);
//static void CameraObject_2(struct Sprite *);
/*static*/ struct MapObjectTemplate *FindFieldObjectTemplateInArrayByLocalId(u8 localId, struct MapObjectTemplate *templates, u8 count);
// ROM data
@@ -1543,3 +1544,23 @@ u8 FieldObjectGetBerryTreeId(u8 mapObjectId)
return gMapObjects[mapObjectId].trainerRange_berryTreeId;
}
struct MapObjectTemplate *GetFieldObjectTemplateByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup)
{
struct MapObjectTemplate *templates;
const struct MapHeader *mapHeader;
u8 count;
if (gSaveBlock1Ptr->location.mapNum == mapNum && gSaveBlock1Ptr->location.mapGroup == mapGroup)
{
templates = gSaveBlock1Ptr->mapObjectTemplates;
count = gMapHeader.events->mapObjectCount;
}
else
{
mapHeader = get_mapheader_by_bank_and_number(mapGroup, mapNum);
templates = mapHeader->events->mapObjects;
count = mapHeader->events->mapObjectCount;
}
return FindFieldObjectTemplateInArrayByLocalId(localId, templates, count);
}