begin new save.c, label lots of things
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+4
-4
@@ -256,9 +256,9 @@ _080E178E:
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bx r1
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thumb_func_end WaterBerryTree
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thumb_func_start RemoveAllBerryTrees
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@ void RemoveAllBerryTrees()
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RemoveAllBerryTrees: @ 80E1794
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thumb_func_start ClearBerryTrees
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@ void ClearBerryTrees()
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ClearBerryTrees: @ 80E1794
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push {r4-r6,lr}
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movs r2, 0
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ldr r6, =gSaveBlock1Ptr
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@@ -280,7 +280,7 @@ _080E17A2:
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pop {r0}
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bx r0
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.pool
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thumb_func_end RemoveAllBerryTrees
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thumb_func_end ClearBerryTrees
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thumb_func_start BerryTreeGrow
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@ bool8 BerryTreeGrow(struct BerryTreeInfo *berryTree)
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