begin new save.c, label lots of things
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include/new_game.h
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12
include/new_game.h
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#ifndef GUARD_NEW_GAME_H
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#define GUARD_NEW_GAME_H
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void WriteUnalignedWord(u32 var, u8 *dataPtr);
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void CopyUnalignedWord(u8 *copyTo, u8 *copyFrom);
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void InitPlayerTrainerId(void);
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void SetDefaultOptions(void);
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void ClearPokedexFlags(void);
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void WarpToTruck(void);
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void NewGameInitData(void);
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#endif // GUARD_NEW_GAME_H
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