begin new save.c, label lots of things

This commit is contained in:
DizzyEggg
2017-09-03 22:50:17 +02:00
parent d09f39e971
commit 5afd2d5bfb
55 changed files with 533 additions and 603 deletions

View File

@@ -24,7 +24,7 @@ u32 gSaveCounter;
struct SaveSection *gFastSaveSection;
u16 gUnknown_03006208;
u16 gSaveUnusedVar;
u16 gUnknown_03006210;
u16 gSaveFileStatus;
void (*gGameContinueCallback)(void);
EWRAM_DATA struct SaveSection gSaveDataBuffer = {0};
@@ -806,7 +806,7 @@ u8 sub_81534D0(u8 a1)
if (gFlashMemoryPresent != TRUE)
{
gUnknown_03006210 = 4;
gSaveFileStatus = 4;
return 0xFF;
}
@@ -817,7 +817,7 @@ u8 sub_81534D0(u8 a1)
default:
result = sub_8152DD0(0xFFFF, gRamSaveSectionLocations);
LoadSerializedGame();
gUnknown_03006210 = result;
gSaveFileStatus = result;
gGameContinueCallback = 0;
break;
case 3: